Earthbound Any% Route
STARMAN MANIP behind the trees on both walks down and the 2nd walk up AB under dog, ABAB in the beginning of the 2nd outcrop nook AA check after buzz buzz, Lx3, ABx3 Round 1: Auto fight (1 movement) Take it off at the shield B Bash
Get Mr Baseball cap withdraw 50 sell baseball cap and cracked bat buy cold remedy
Inventory: ATM card Sound Stone Cold Remedy
down-right to door, right and out
talk to nothing, down-right to fence, wait a couple seconds
right and down around the fence
left at tree, down-left when able, left along sidewalk (AB immediately)
AupA right after double tree above sign
AA above the E in "Onett Town"
TWOSON+THREED Buy 4 Skip Sandwiches Use up to 3 to get to Threed Pick up the trash sandwich if you need. Use any remaining to end with only 2 in your inventory
WINTERS Get equipment but don't equip it Go down and repair the broken spray can Head back up and sell defense spray, BBR, Holmes Hat, and Pop Gun Buy 4 Skip Sandwich DX's Execute cliff wiggles down to Andonut's lab
Talk to Andonuts and save+reset
THREED - Graveyard manip. [(Maxwell sprite movement down = 27, right right = 26 updates in hall) X Joined you (216,91,40)
up-right to door, use key after dialog (two movements to key) L on stairs, A down B, AB (this is 27) (outside) as walking left, 4 AA's, 3 AB's
Round 1: < < v A (DEFEND), AL (BASH), v AL (SPY) Round 2: > > A (AUTO FIGHT) Round 3: Bash Round 4: Bx5, ABx3, Defend Round 5: Run
Sitting on Run (93,252,145)-
Walk right and enter the right side (RNG3 trigger) when ghost is below you OOB on stairs. Up-right, and right above the stairs. Soundstone in first room (one menu movement) Use a skip sandwich in line with the middle of the table (one movement) and exit Walk down the stairs, then hop back when the ghost touches the stairs down-left then down along the flat part of the beach use another skip sandwich (two movements) once the enter the different colored area soundstone (one movement) when the lumine hall music starts, drop down and die from the cold
Back in Threed underground (35,66,530)
Lx3, A down down B halfway up the stairs walk left and stop between tombstones and let zombie fight you
AAx2 AupA once you're between the gravestones Round 1: 3 movements to defend (take 23 damage) Round 2: AB defend (get cold) Round 3: Run (sitting on Run Away is 7,107,640)
Use the cold remedy once you're OOB right above the ladder: A got over the cold! (100,137.705)
First loaded in Flying man house (197,176,920) Down-right, then glide past fish man and walk right to enter red area (22,134,985) AB once you enter the red area turn up close to the next line, can not glide a bit, go to the point at which you'd turn right to glide (51,38,1030) AA, then walk right. AA gain at the last outcrop. Glide along wall and then turn up to follow the path all the way (76,67,1090) AupA, then walk left, L once you start gliding back up. Underneath present (100,169,1135) AA, AB, then walk left, to the last up point (155,35,1155) AupA, glides to beanath present (41,39,1200) hold right, then glide up when possible. Stop midway up the vertical path (13,16,1235)0 AB, walk up and up the middle of the diagonal. Double AB between first and second squiggle. Turn left, L at the 4th up point. Walk around the inside to the pillar
SEA OF EDEN (173, 208, 1321)
swim down-right, glide along top section, glide up past the kraken to the island (244,26,1376)
Give Secret herb to Ness from Jeff's inventory (2 movements), use immediately (1 movement) on Paula without closing menu (131,197,1376)
AA, swim left, swim up the left side of the pillar, AB during the kraken's movement to the left. Turn left
Turn up-left at the first part that is slightly lower, swim up to nightmare
Standing on platform before fight with kraken aggroed (199,91,143001)
124,57,1431 247,204,1431
Make everyone feel strange, ness kill paula, nightmare kill self
NIGHTMARE FIGHT (the fight assumes you got the kraken to aggro on you). If you got the other RNG and initiated the fight
with the kraken further north while moving SE, do 36 movements first round instead)
Round 1: 37 movements, defend pray, everyone feeling strange
Round 2: 14 movements, double defend (paula dies)
Round 3: 8, bash
Round 4: bash
Rounb 5: +151 BASH (Try to use Lifeup 6 times, back out, 7B's, 1 AB, bash
drop teddy bear on the way back to Onett
Cave of the Past
5 L's on the down-left walk to main path
AB at little downtip beneath you
4 AB's on the top wall. Turn right along the bottom and follow bottom
AB at uptip
AA even with hole
A up A + L at the furthest tip out
walk to top and wait a few seconds,
AB AB A down down B
walk left, then up to wall, then right. Touch marble from left (202,10,265)
Right, then up to glide. ABx3 at first right tip walk up to even with enemy, Use a bread roll on ness, A vv B, walk left into enemy
KRAKEN Round 1: AB defend defend spy defend Round 2: B run away
Post fight (5,248,300)
left with 2 L's, touch marble at the highest up tip, give the gutsy bat to Ness (1 or 2 movements through poo) A down B (AB if it was two movements to the bat) ABx3 once you start gliding at the second top point, then turn up at the top point. Enter the middle/right side of the door
Inside (42,169,420) <<<
Equip Gutsy bat inside 3 L's + AB above the final single intestine, up-right to Giygas
GIYGAS (37,208,700) < THIS IS RIGHT 9. Giygas - PHASE ONE - AB B A > A (BASH Pokey), < A (PRAY), AL (BASH Giygas), v A v AA < < A (lifeup a Jeff) STOP MASHING RIGHT BEFORE JEFF TAKES DAMAGE FOR WHOLE ROUND - ABx3 B > A v A > A (goods bash to Pokey)6- - ABx3 B ^ A ^ A ^ A > A (paralyze Pokey) - AB BASH Pokey - BASH Pokey - ABx2 B BASH Pokey, v A A v A > A (freeze B Pokey)
- PHASE TWO - bash, freeze a, mirror - ABx2 B bash, bash, freeze a - ABx3 bash, freeze a, bash - bash, pray, freeze B - bash, defend, defend
- PHASE THREE- - defend, pray, defend - B defend, pray, defend - B defend, pray, defend - defend, pray, defend - AB defend, > > A (pray), defend - ABx2 defend, pray, defend (mash during prayer)
WATCH DAMAGE
If 821 = B defend, pray, defend If 741 = defend, pray, defend
WATCH DAMAGE
If 1618 = ABx2 defend, pray, defend; ABx2 B defend, pray, defend If 1653 = AB defend, > > A (pray), defend; B defend, pray, defend0
10. Win - Win