Dragon Quest XI Switch Any% Speedrun Notes
From RPG Speedruns
Created by AndyPerfect
This guide is the result of combining Highspirit's guide found here along with strategies used by user aoiro_kuroaka on twitch. The first draft was completed on October 12, 2019.
Contents
Act 1
The Luminary
Intro
- Equip offensive on hero and increase camera speeds (5ish feels good)
- Cross the bridge and initiate slime fight
- Set battle speed to ultra fast and equip Cobblestone Greatsword. Attack out
- Head to top of Tor
Smog
- 19 HP each
- Attack out
Heliodor
- Head to the top
- Go talk to Dunstan
- Head home
- Talk to Gemma at the tree
- Talk to mom at city gate. Select Yes
- Grab seed of life along southern wall, SSW of campsite. Gallop into fence by campsite
- Head to Heliodor
- Approach guards in front of castle
- Head into throne room
- break both pots, rattle door, and talk to Erik
- Cross 2nd bridge in sewer
- Run from and sneak past all the guards
- Jump over box at first guard and second guard
- Don't have to wait the cycle at the third guard. Just go.
- Head to the dragon
- Escape, while avoiding all the other enemies
Sneak back into Helidor
- Talk to the nun and leave the church
- Hit the shiny tree on the way up to collect buzzberry
- Head into Heliodor
- Item shop
- 8 herbs in bag
- 3 holy waters in bag
- Search trash
- go to inn
- climb tower
- Talk to Ruby at the inn
- talk to dog girl twice to give items
- talk to hall guard
- Get seed of strength from left barrel in little shack next to stairs
- Get fishnet stockings from house east of church in first floor wardrobe
- Head up the backside of that house
- Enter Derk's home (first on the right)
- Leave Heliodor through downtown
Back to Cobblestone
- Head to manglegrove and talk to item shop dude
- Sell
- Erik's Soldier's sword
- Erik's Birchwood Boomerang
- Erik's Wayfarer Clothes
- Bag's Fishnet Stockings
- Buy
- Leather shield in bag
- Two Boxer shorts for bag
- Two Pointy Hats for bag
- 4 Chimera Wings for bag
- Sell
- Head to woodcutter's shack
- Forge 1 Bronze Sword (try to get +2, not perfect. Two swings on each row before moving to next row)
- Equips:
- Erik auto equip offensive
- Hero auto equip defensive
- Hero equip Gemma's charm
- Seed of Life on Hero
- Seed of strength on Erik
- Transfer 7 herbs from bag to hero, and 2 to Erik
- Erik Character Builder
- Swords: Flame Slash
- Equips:
- Head east and check the root
- Head up to the chest to initiate Tricky Devil fight
Tricky Devil
- 148 HP
- Set everyone to follow orders
- Devil's attack order:
- Sizz (18ish a piece),
- attack,
- Heal if <50%,
- attack
- attack
- attack
- Flame slashes from Erik, Frizz's from Hero.
- Heal <= 15
- 3 frizzes should be enough to finish it off on the turn before the heal
Back in Time
- Head back to Cobblestone and go home
- Go talk to Gemma and say yes
- Head to the dock for a scene
- Head back to main town
- Leave town, grab the horse, and head east to emerald coast
- Check triangle rock (while on horse)
- Head east to the campsite and save to get chimera wing location
Early Dungeons and Characters
Kingsbarrow
- Head into kingsbarrow
- Head down all the stairs, head past first outside entrance
- Turn left at first chance, then continue straight to outside entrance
- Grab strength ring to the south and equip it on Erik, then head back in.
- Head to bottom of the dungeon and fight sparkly egg, also on show no mercy (Erik 6 Hero 5)
- Erik Character Builder
- Hop up to right platform to get seed of defence, then down to get the phials.
- Use seed of defence on Hero
Grim Gryphons
- 128 HP each
- Action chances and Notes
- Attack 60%, Claw 20%, Deceleratle 10%, Woosh 10%
- Hero will usually survive 3 regular attacks. Erik might not.
- 18 is about the max someone can take on a turn
- Set everyone to follow orders
- Group pep if it's available
- Hero heal almost every turn/ / frizz
- Erik Flame slash
- Learn ATK+10 on Erik after the fight
Hotto
- Chimera wing back out to latest save (Emerald Coast)
- Grab a horse and head east and head through
- Head west and enter Hotto
- Head up the stairs toward the pub
- Armor shop
- Sell a Magic water for 250g, Buy chain mail and equip on Erik
- Head into the bathhouse through the men's curtain - select yes
- Head into the sauna
- Leave the bathhouse, then wing to second option
- Head back in and talk to Veronica
- Head into the bar
- Wing back to Hotto (second option)
- Head west to the campsite to save, grabbing the horse along the way
- Continue along the path to the crypt.
- Take the first right, the left path at first semi-big room.
- Turn right, run past the root, and go through second doorway on the right.
- take SE path down for robber gloves.
- Take left dooway north, pass save point room for silver platter in chest,
- Equip defensive on Hero and robber gloves on Erik
- Head into save room, heal but don't save. Head north for root then head into room for boss
Jarvis
- Jarvis 256 HP, Shadows 70 HP
- Action chances and Notes
- Action sequence (Jarvis): attack, attack OR deep breath, cool breath
- Action chance (shadow): attack 60%, Crack 20%, Snooze 20%
- Set tactics to everyone follow orders
- Hero heal / frizz
- Erik Flame Slash
- 3 flame swords and a frizz should finish shadows off
- defend if needed on breath prep
- group pep on Jarvis if able
Gallopolis
- Head to the jail room
- Head downstairs and meet with group
- Head back to the bar
- Try to leave town to learn zoom
- Chimera wing to latest save (Hotto Steppe)
- Check the campfire for the zoom location, run back to get the horse and ride to guard
- Enter town through ghost to the right of the guard, enter top left building
- Talk to dude in the center, leave the room, then zoom to exit 3d mode
- Head to Gallopolis
- Head into Palace
- Go to the left room and get stockings from middle wardrobe on right and concrete earrings from chest
- Head up to Throne room
- Grab 1500g from chest behind throne, then head into east room at bottom of stairs
- Grab feathered cap from wardrop on the left, iron broadsword from chest, and sleeping hibiscus from left pot across bed
- Zoom to Gallopolis (From the map menu)
- Head to inn and rest awhile until night
- Meet Faris outside of circus (say yes)
- After waking up, grab the turban from wardrop closest to bed
- Zoom to Gallopolis and talk to Faris in the race room (Say yes)
- Hop on the horse then ride to race area, talking to the guard in the hallway
- Finish the race, (doesn't matter if you lose)
- Head back to the throne room
- Head into Faris' room
- Run to town entrance to meet Faris
Prep in the desert
- Equipment and skills
- Hero offensive
- Hero concrete Earrings
- Serena Offensive
- Serena Fishnet stockings
- Hero learn Flame Slash
- Serena -> Speaks: Cattle Prod, ATK Power + 10
- Veronica -> Vim: Magic Might + 10
- Call horse from bell and head to campfire to west to get zoom point
- Head to desert and talk to the guard to get him to move
- Grind on Prestidigitators for hero and Erik to lvl 10 (will likely take 3 fights)
- Set tactics to show no mercy and auto fight
- Approach Faris to the north
- Recamp
- Rectify Erik's swords
- Learn knives: ATK Pow + 5, Crit chace + 2%, Cobra Strike
- Shopping
- Poison Moth Knife on Erik
- 11 Strong Medicines on Hero
- 3 on Erik
- 4 on Veronica
- 6 on Serena
- 4 in bag
- Hop on the horse and ride to Slayer
Slayer of Sands
- Slayer of Sands 712 HP
- Action chances and Notes
- 1 action on odd turns, 2 actions on even turns.
- attack
- claw + confusion
- critical hit
- Kasap + sand breath
- HP safety line is 58 for critical (Veronica might die at full HP).
- Debuffs: Dazzle 37.5%, Sap 75%, Decelerate 75%, poison 37.5%
- 1 action on odd turns, 2 actions on even turns.
- TACTICS: Follow Orders
- LINE-UP: Hero, Erik, Veronica, Serena
- HERO: Flame Slash
- ERIK: Cobra Strike
- VERONICA: Sap, Sizz
- SERENA: Dazzle, Buff, heal, attack
- On turn 1, Serena should use Buff on Hero if Hero wasn't hit, else on herself.
- Ensure at least Erik and Hero are at full HP before critical.
- Use Strong Medicine to heal critical hit damage.
- Heal sand breath damage in reverse party order.
- Aim to win before the 3rd critical.
To Gondolia
- Zoom to Gallopolis
- Head to the Item shop
- SELL
- Erik's Robber Globes
- Leave town and zoom to south of Gallopolis (down 2)
- Rectification
- Reset Sylvando's Litheness (240g)
- Character Builder
- Sylvando whips: Hypnowhip, Attack Power + 5, Lashing of love
- Sylvando Showmanship: Kiss me deadly
- Rectification
- Reset Sylvando's whips (280g)
- Character Builder
- Sylvando showmanship: Charm + 40
- Rectification
- Reset Sylvando's Showmanship (560g)
- Character Builder
- Sylvando Litheness: Hot Lick, Sobering Slap, Tap Dance
- Sylvando Showmanship: Fuddle Dance
- Rectification
- Reset Sylvando's Litheness (440g)
- Character Builder
- Sylvando Showmanship: Hustle Dance
- Sylvando Litheness: Hot Lick and Sobering Slap,
- Hop on the horse and ride/run to Gondolia
Intro to Gondolia
- Weapon Shop
- Sell Hero's Iron Broadsword
- Sell hero's boxer shorts
- Sell Veronica's Thorn Whip
- Sell Serena's Bronze Lance
- Sell Serena's Hairband
- Sell Sylvando's Whip
- Sell Sylvando's Divine Dagger
- Buy broader sword for bag
- Equipment
- Offensive on hero
- Strength ring on hero
- Chain mail on Hero
- Remove Erik's hat
- Offensive on Serena
- Offensive on Sylvando
- Items
- Transfer 4 strong medicines to Sylvando
- Transfer sleeping hibiscus from bag to Erik
- Transfer 1 magic water from bag to Sylvando
- Head to dock entrance
- Go to mayor's house
- Zoom to Gondolia (up 2) and head south to leave
- Head west to cave, avoiding all enemies
- Head through the cave to the back
Corallossus x2
- 230 HP
- Debuff chances: Dazzle 56.25%, Sap 93.75%, Sleeping Hibiscus 75%
- Line up: Erik, Sylvando, Veronica, Hero
- Set tactics to follow orders
- Actions
- Sylvando: Hot Lick / Hustle Dance
- Erik: Sleeping Hibiscus / Cobra Strike
- Hero: Sizz
- Veronica: Sizz
- Swap in Serena for heals if needed / when people die
- After the fight, Hero Greatsword skills: Guard, ATK + 3, Cutting Edge
Back to Gondolia
- Get the water
- Zoom to Gondolia (up 2) and head to the stage
- Just attack and intentionally lose to the guard fight
- Run up the stairs, then turn south and split the guards
- East across both bridges and up the stairs
- head north, then west onto main bridge SCENE
- Jump off, then take east bridge and hop on boat.
- dock at NW pier. Grab seed of strength from middle barrel and use it on hero.
- Wrap around the back to stage
Jasper
- Info
- 630 HP
- 2 actions on odd turns, 1 action on even turns.
- Action sequence
- (1) Sword Stance + attack
- (2) Zam
- (3) attack + Fizzle
- (4) Zam (critical)
- HP safety line: 63+? for critical Zam
- Line-up: Hero, Sylvando, Veronica, Serena
- Feel free to use some strong medicines here
- Actions
- Hero: Cutting Edge
- Sylvando: Oomph on Hero / heal / Magic water / reheal / hot lick
- Serena: Buff on self / Buff on others / heal
- Veronica: Sap / Magic Barrier / Heal / defend / sizz
We have a boat
Gearing up
- Head NW to Costa Valor beach
- South to grab turtle shell from chest
- Summon horse and ride to Puerto Valor
- Head all the way east and go up curvy stairs at the end for extra gold
- Zoom to Gondola - Sea (up 3)
- Use Holy water and sail NE to Zwaardsrust (don't get disembark text, which seems to remove effect of holy water)
- Summon a horse and ride north to Dundrasil, stopping by inn to get zoom location (just need to enter gate)
- Head west across bridge, stop by Octagonia (enter and leave for zoom) then take southern fork twice
- Head to camp and rest
- Shop:
- Sell Hero's Broader Sword
- Sell Hero's earrings
- Sell Tortoise Shell
- Buy black blade for hero
- Sell anything else needed to get 4330g
- Ride just south and get chest in first house for rod of rapidity
- Head into the NE house in clump south of bridge, get chest on balcony for seed of life
- Ride up bride into Dundrasil
- Head into the building, jump up boxes, and grab dragon scale from right chest
- Go through well
- Pick up shiny spot for strong medicine on south near hidden area
- Crawl into hidden area and learn recipes
- craft armor (2630g) and helmet (1700g)
- use seed of life on Hero
- Equip offensive on hero
Octagonia
- Zoom to Octagonia (up 4) and head into the lobby
- Talk to the receptionist, then head east and get in the elevator
- Head up the stairs to start
- Head back down, talk with Serena then stay at the inn
- Break the barrel behind you for a magic water. then go talk to Vince
Abominable Showman and Underdigger
- Info
- Abominable Showman: 251 HP Underdigger: 292 HP
- Turn order: Underdigger, Abominable Showman or Vince, Hero
- HP safety line: 68 against Underdigger critical hit
- Beware of pep combo on turn 4 or 5 (defend against it)
- Take out Abominable Showman first to try and avoid more combos.
- Vince will sometimes use Strong Medicine, but don't count on it.
- If Hero gets focused down, you lose. Just try again (refill Strong Medicine as needed).
Actions
- Hero: Cutting Edge (attack when out of MP)
Vince's Story
- Leave the lobby for a scene with party
- Grab Garter from wardrobe on 2nd floor of building behind Veronica down stairs
- Grab some extra strong medicines if needed
- Head to orphanage and proceed through events
Sinderella and Whambelina
- Info
- Both have 304 HP
- Turn order: Sinderella, Vince, Hero or Whambelina
- Sinderella MP use: Sizz 3, Sizzle 7, Frizzle 8, Midheal 6
- Attack Whambelina first (Sinderella will run out of MP before you beat her).
- Sinderella can also hit for 60ish
- Beware of pep combo on turn 4 or 5 (50-60 damage).
- Actions
- Cutting Edge / Strong Medicine
Sterling Sylva and Golden Boy
- Info
- Sylva 346 HP, Golden Boy 336 HP
- Turn order: Golden Boy, Vince, Hero or Sterling Sylva
- Attack Golden Boy first
- Pep combo comes on turn 4 or 5.
- you'll likely heal quite a bit in this fight
- Actions
- Cutting Edge / Strong Medicine
Jade and Rab
- Info
- Jade 414 HP, Rab 364 HP 52 MP
- Jade action sequence: attack, Vacuum Smash, assess situation, Harvest Moon, attack, Leg Sweep
- Rab action sequence: assess situation, Zam, Midheal, Snooze, Crackle, Midheal
- Rab MP use: Snooze (3), Midheal (6), Zam (6), Crackle (8)
- You Snooze, You Lose.
- Defend/heal until Rab's MP runs out (third Zam), then attack whichever has more damage.
- can attack if you're high on health on a round where no pep is happening
- Pep combo comes around turn 5 and again around turn 15.
- Actions
- Defend / Heal (Vince will generall heal you before you need to when defending) / Cutting Edge
Through the Cave
- Go sleep at the inn
- Head over to orphanage to the hole
- Head through dungeon, then grab 4 phials of magic water
- Items
- 1 magic water from bag to Sylvando
- 1 magic water from bag to Serena
- 1 magic water from bag to Veronica
- 1 magic water from bag to Erik
- Equips
- Offensive on Sylvando
- Offensive on Erik
- Garter on Serena
- Dragon Scale on Hero
Arachtagon
- Info
- 1276 HP
- 2 random actions every turn.
- attack (poison chance)
- volley of ferocius stings (5-6 random target attack + Kasap)
- web (full-party turn loss)
- Kafuddle
- Debuffs: Sap 75%, Decelerate 75%, poison 37.5%, Fizzle 37.5%
- Line-up: Hero, Sylvando, Veronica, Serena
- Use Strong Antidote to prevent Rab from wasting a turn healing poison.
- Note that Rab has Zing, so don't rush to use leaves if it's not an emergency.
- Actions
- Hero: Cutting Edge, heal
- Sylvando: Oomph, Heal, Sobering Slap, ReHeal, Hot Lick, Magic Water
- Veronica: Sap, heal, Fizzle (after successful sap, swap in Erik if don't need to take an important action)
- Serena: Buff (Hero / Sylvando /Serena), heal, Magic Water
- ERIK: Attack, try to envenom
Getting the First Orbs
- Talk to coliseum receptionist
- Against Vince, Cutting Edge Vince twice, then normal attack
- Zoom to Dundrasil campsite (up 3), grab horse, ride to town
- Head down the well and to Rab.
- After second scene with grave, grab Drasilian Sovereign from barrel to the left and Devil's Tail from jar to the right
- Proceed forward and work through all the events (back to Dundrasil after fall)
The Open Ocean
Lonalulu
- Zoom to Puerto Valor (up 2)
- Go to Don Rodrigo's mansion and enter
- Zoom to Gondolia - Sea (down 5)
- Approach the water gate near Puerto Valor for a scene, then use a holy water from the bag and head to the Strand
- Approach Jade, then talk to Dave and leave the Strand.
- (These can be done during an ocean random encounter:)
- LINE-UP: Jade, Rab, Sylvando, Hero
- TACTICS: Follow Orders
- Sail SE, then E to Lonalulu (expect 3-4 encounters, flee)
- Enter Lonalulu. Event.
- Pick up 3000G from chest under stairs to beach
- Weapon Shop: buy a Trident for Jade
- Go to church (must be early to mid day)
- Enter church, Reset Jade's Fisticuffs (220g) and Allure (280g)
- Character Builder
- Jade Spears: Cattle Prod (top), Attack +5, Thunder Thrust, Deliverance, Attack +10
- Jade Fisticuffs Maximum HP +10
- Confirm, then learn Spears: Multithrust
- Equip Devil's Tail on Sylvando
- Talk to old woman (take long winding climbing path). Say Yes.
- Zoom to Lonalulu - Sea (right 1)
- Approach ships at sea (expect 0-1 encounters, flee)
Tentacular
- Info
- Legs 272 HP, Head 1345 HP
- Debuffs: Sap 56.25%, Sleeping Hibiscus 75%, poison 50%
- The cannon will keep Tentacular for acting for the first two turns.
- Kill legs, then head
- If things go south, Rab's Dazzle has a decent chance of working.
- Actions
- Jade: Multithrust legs then boss
- Rab: Sap Tentacular / M-Pathy Jade / defend
- Sylvando: Oomph (Jade twice, then Hero) / Hustle Dance
- Hero: Cutting Edge
Phnom Nonh
- After the Tentacular battle, learn ATK + 10 on Hero's Greatswords
- Leave festival area.
- Talk to Kai (end of pier). Select yes both times
- Go to Saikiki Beach and approach hut.
- Zoom to the Strand (up 2)
- Talk to Michelle, Choose Yes (up to get to it) both times
- Sail to Champs Sauvage (via whirlpool to the east; expect 2 encounters, flee).
- Ride to the north camp (stairs near the camp are a horse blocker). Check the fire to get the zoom point
- Go back the way you came to Phnom Nonh
- Head up all the stairs for a scene with little girl
- Run down the stairs to shrine.
- Walk back to the inn (Zoom is blocked
- Sleep at the inn (free).
- Get the Seed of Magic (jar on inn 2F, alcove next to vault counter), use on Hero
- Zoom to Champs Sauvage (right 1 down 1)
- Run to the Eerie Eyrie.
Eerie Eyrie
- Climb wall north of camp, Run through the eastern cave to the north
- Run south down the river, drop down, fight glowing skeleton (show no mercy)
- Climb wall to the west, climb more wall to the north.
- Take 2nd from left branch, drop down, and head to boss room
- Magic Water x4 (Chest before the boss). Move all to Hero.
Elysium Bird
- Info
- Elysium Bird: 800 HP, Condors 150 HP
- Debuffs: Sap 75%, Dazzle 56.25%(?), Sleeping Hibiscus 50%
- Elysium Bird action sequence (2 actions on even turns)
- (1) Sizzle
- (2) grab (strong physical attack) + Multiheal
- (3) Sizzle (critical)
- (4) attack + grab
- Set everyone back to follow orders
- Focus down condor’s, then boss
- Keep Jade's HP up on turn 4 (double physical) and swap out other characters for that turn if HP is low.
- Actions
- Jade: Multithrust
- Rab: sap, heal, Crackle, Zam
- Sylvando: Oomph (Jade) / Hustle Dance
- Hero: Cutting Edge
- On level up, learn Hymn of Ice on Serena
The Painting
- Grab the Silver Silver Orb (boss treasure chest) and zoom to Phnom Nonh (right 1 down 2)
- Go to the ruins
- Approach the zombie townspeople
- Approach the zombie townspeople again
- Proceed to the broken tablet
- Examine the light crack
- Walk back to the inn
- Return to the dungeon and proceed to the vines
- Proceed to the next floor
- Climb the stairs in front of the goddess statue (full heal)
Dora-in-Grey
- Info
- Dora-in-Grey 1200HP
- 2 actions every turn.
- (1) tentacle (attack and absorb HP) or attack
- (2) charm or ability lock
- (3) finger flick (critical attack on character with highest HP) or laser (party dam)
- Keep Jade's HP high to draw finger flick target.
- Cure Charm ASAP (Sylvando Sobering Slap or a physical attack if you're feeling lucky).
- Swap hero in first, he can use some strong medicines if needed or holy waters on Jade
- Line up: Rab, Veronica, Sylvando, Jade
- Actions
- Rab: Right as Rain / Sap if Veronica missed / Heal / Zam / Mpathy
- Veronica: Sap / heal / defend
- Sylvando: Oomph Jade, heal, sobering slap
- Jade: Multithrust
Clean up and Sniflheim
- Examine light crack, then leave inn and zoom to Zwaardsrust - sea (up 6)
- head west and head down light to Nautica
- Item Shop
- 7-9 panacea on Hero
- 3 panacea on Jade
- 3 panacea on Sylvando
- 3 panacea on Erik
- Talk to Queen Marina. Event, Green Orb obtained.
- Zoom to The Warrior's Rest Inn
- Go to Zwaardsrust castle ruins and down near (east) stairway.
- TREASURE: Purple Orb, "Classy Clobber for Kingly Kids", Enchanted Stone (from locked room)
- ZOOM: Hotto Steppe
- Walk Northwest to cape, red magic door
- TREASURE: get banishing blade from locked chest
- Zoom to the Strand
- Sail north to Snifleheim, expect 1-2 encounters, flee
- Camp at the fire on the west side of town
- Shopping
- Sell Rab's Iron Claws
- Sell Hero's Pointy Hat
- Sell Jade's Iron Claws
- Sell Rab's Thief's Turban
- Sell Item bag's Drasilian Soverign
- Buy Fur Hood on Rab
- Buy Magic Vestment for bag
- Forge Prince's Pea Coat (complete immediately) (4000g)
- EQUIP:
- Hero Offensive
- Rab - Offensive
- Enter town from NW door
- Talk to Queen Frysabel by campfire
- Zoom to Sniflheim City - Camp
- Ride to the Hekswood NE.
- Proceed to end of forest N
- Proceed into snowstorm
Jormun
- Info
- 820 HP
- Single action per turn but beware double attacks due to agility rolls.
- Action sequence: attack or snowball, attack or snowball or kick, jolly jig
- Snowball: ice attack (fairly weak)
- Actions
- Hero: Cutting Edge / Panacea / Miedheal / defend
The Library
- Examine door, then go to southern campsite in the area to get the zoom point.
- Go to the Royal Library.
- Grab the chest in the NE compartment for 4k gold
- 1F: hit N switch (cross middle), hit SE switch, go up SE stairs.
- 2F: hit N switch, go up center stairs.
- 3F: go up SE stairs.
- 4F: hit center switch
- Grab the Mercury's Bandana (treasure chest on north side of 4F)
- 4F: go down NW stairs.
- 3F: hit N switch, go down center stairs.
- 2F: circle around west and go up NE stairs.
- 3F: go to center room. Event.
- Equip offensive on Sylvando
- Equip offensive on Erik
- Zoom to Sniflheim City - Campsite (right 1 up 3)
- Sleep if you need MP
- Talk to Queen Frysabel
Krystalinda
- Info
- 1800 HP
- 2 actions every turn.
- 1: snowman (turn loss on 1 party member) + Crackle
- 2: attack + chilly breath
- 3: snowman + snowstorm (evade up + ice damage up)
- 4: Crackle + attack
- 5: chilly breath + attack
- Line up: Veronica, Rab, Sylvando, Jade
- Actions
- Veronica: Sap, then swap out for Serena
- Rab: Right as Rain / Sap / Heal / M-pathy
- Sylvando: Oomph Jade / Hustle Dance / Oomph Hero
- Jade: Multithrust
- Serena: Hymn of Ice, swap out for Hero
- Hero: Cutting Edge / heal
The Tree
- Go talk to Queen Fysabel in the castle (after the initial event)
- Leave Sniflheim (Zoom is blocked)
- Zoom to Snaerfelt campside (right 1 up 2)
- Hero needs to be level 21+. If you're close to 21, you might try to get it at the eggoskeleton fight so you don't need to grind extra, then rectify at the statue after Arboria
- Rectify Hero's Greatswords (540g)
- Character Builder
- Hero Swords: ATK + 3, Dragon Slash, ATK + 6, Crit + 3 (in swordmastery),
- Rectify Swords (540g), then learn Gigaslash
- Equip Cobblestone Sword on Hero
- Give Devil's Tail to Hero from Sylvando
- Give Rab's Cane to Hero from Rab
- Equip Prince's Pea Coat on Erik
- Need more panaceas on hero/bag from others
- Transfer 3 Magic Waters to Hero
- Ride to and go through the Arborian Highlands (1 glowing egg battle).
- Enter Arboria
- Advance to the plaza
- Talk to Benedictus at the cathedral
- Go through the cathedral, the Arborian Highlands, and the First Forest (grab the Ethereal stone through the first cave on your left)
- Approach the peak campsite. Event.
- Go to the orb platform
- Collect Yggdrasil Dew (in front of the ladder), Phial of Lunaria (on the path before leaf), and Yggdrasil Leaf (after turning back at branch before final room)
- Approach the Sword of Light. Event.
- Attack Jasper to lose
- Close the save prompt ("No" then "Yes")
Act 2
Scenarios
Sylvando
- Talk to northeast guy near the water
- Back to the south of town , in front of shop and initiate encounter (Defend)
- Back to northeast guy near the water
- Leave Gondolia and head for Galapolis
- Talk to drummer in front of church, then northwest horse
- Talk to Juggler across tent
- Go inside circus tent, talk to center guy to trigger scene
- Head for hotto (For fight defend or heal)
Jade
- Head to Octogonia Casino top floor
- Head to last prison cell
- Talk to armored night and accept the fights (Spam Multi-thrust)
Erik
- Character Builder: Learn Victimiser
- SE path, grab key (center chest in the back)
- Back track and go through north path with key
- Take Left Path on the fork and follow the path till story fights (Cobra+Victim+defend for heals)
- Grab agility Ring and equip it
- Follow Path to Indignus
- For the fight be sure to defend till fight is over
Rab
- Head to throne room, talk to exclamation point, then sit on throne (Skip cutscene)
- Head outside throne talk to King
- Head down stairs to 2nd floor and talk to king
- Chase Bunny Girl
- Talk to hero multiple times, then talk to bunny girl
- Talk to Pang and wipe
Fish Hero
- Leave House
- Optional: Can get Zombies bane here if low on money
- Enter window of queen's palace
- Enter queen's chamber and check the pearl
- exit palace through window and descend down
- check the dangling fish bait (may move)
New and Old Friends
Home and Hendrik
- Leave the hut and head to shore
- Head north to the campsite, check the fire
- Grab a horse (hailer inactive until Sylvando rejoins) and head west toward the front entrance to cobblestone (southern path)
- Enter town and head to weapon/armor shop
- Buy: Magic Shield for Bag
- Get wristorative in the chest behind magic key door
- Equip defensive on Hero with devil's tail and wristorative
- Move all of Hero's items to bag
- Move 9 Panaceas from bag to Hero
- Move Rab's Cane from bag to Hero
- Set Hero to Show no mercy
- Head to back of town to see mom
- Head back into main town and talk to soldier in front of king's tent
- Enter tent
- Head to town entrance
- Leave town, get sage's elixer from left barrel, perfect panacea from right barrel, then transfer both to Hero
- Pass through gate
- Head to Hendrik
Headless Honcho
- Info
- Headless Honcho: 690 HP, Skelegon 243 HP
- 3 enemies go down in 2 turns, Skelegon in 3, boss in 4-6.
- Spam Gigaslash
Heliodor
- Walk back to town and approach the king
- Leave town and approach Hendrik
- Go to the Secret Sewer Entrance
- Enter second room for sage's elixer
- turn right after the bridge, right onto next bridge
- pass last bridge (open map to skip last guard), through door
- grab elixer, and head up stairs
- Enter southern room, get iron headgear in NE chest, then gold in SW chest
- head all the way west and go up the stairs
- Take SE door
- head west into courtyard and examine the root
- Zoom to Heliodor castle
- head through dining hall, through kitchen, grab 3 medicines from first barrel
- Check western shelf, then craft a king's coat (5000g)
- Equip defensive on Hero
- Head through and fight Tyriant in throne room
Tyriant
- Info
- Tyriant 2000HP, Shadow 280 HP
- 2 actions on odd turns, 1 action on even turns.
- Sword Stance, crash down, attack, swipe, Zammle,
- spawn shadow, crash down, attack, swipe, Zammle
- Set Hero back to follow orders
- Keep HP high during first turns to draw Kabuff from Hendrik.
- Beware pep combo on turn 11 (second shadow spawn) or later.
- Safest to heal if needed on turn 9 (attack + swipe) and defend until combo.
- Actions
- Hero: Gigaslash / heal / Sage's Elixir
Hendrik Joins
- Zoom to Last Bastion
- Go to south of town
- Go to king's tent and talk to king
- Zoom to Heliodorian Foothills - church
- Character Builder
- Hendril Shields: Blockenspiel
- Hendrik Heroism: Blind Man's Biff, Strength +20
- Greatswords: Cutting Edge, +4% Parry, ATK + 20
- Uncover new spot (won't have enough to learn unbridled blade yet)
- Transfer Yggdrasil leaf from bag to Hendrik
- Transfer Yggdrasil dew from bag to Hendrik
Rab and Sylvando
- Head through manglewoods to Costa Valor
- Head south to camp and check for the zoom point
- Grab a horse and go back north
- Head up path into cave
- Fight glowing rider - Gigaslash with hero, leave Hendrik on show no mercy
- Fly through the rest of the cave
- Run to Angri-La
Angri-La
- Enter the door on the top level
- Proceed to the training area
- Talk to the High Lama
- Go down the stairs and examine the door back to the town
- ZOOM: Angri-La (up 3)
- Leave town and enter the cave to the mountain summit.
- Fight the glowing Dragon Rider.
- Reach the summit. Short event.
- Get Rab's clothes from the chest
- Examine Rab,
- Talk to the High Lama. Yes.
- Go through event sequence to fight Rab
Rab
- Info
- Rab 500 HP, Shadows 85 HP
- If Kasap hits, you may need extra healing to survive turn 7 (double attack).
- HP safety line is ~75 with 1 Kasap.
- Actions
- Turn 1: Special Medicine (heal from Pearly Gates)
- Turn 2: Rab's Cane
- Turn 3: Quadraslash on Rab (16 damage)
- Turn 4: Quadraslash on first shadow
- Turn 5: Quadraslash on first shadow
- Turn 6: Quadraslash on second shadow
- Turn 7 and later: Quadraslash on Rab for win (He'll resummon shadows here, so you have a free action)
Phnom Nonh
- Go down the stairs and examine the door back to the town.
- Zoom to Costa Valor (down 4)
- Rectify Hendrik's swords, shields, and axes
- Grab a horse and ride west, hop off at camp stairs, and run south to big bridge
- Equipment
- Hero – Defensive, Drasilian Helm
- Hendrik - Dragon Scale, Strength Ring
- Rab – Offensive
- Hendrik - Offensive
- Change Hero's outfit so he doesn't move miserably slow
- Rab Builder
- Claws: ATK + 5, Propeller Blade, Dodge +2, ATK + 15
- Enlightenment: Agility + 20, Agility + 20
- Learn for Bonus [DO ALL AT ONCE]
- Hendrik Builder
- Heroism: Double Up
- Greatswords: Unbridled Blade
- Run to Phnom Nonh
- Weapon Shop: Demon's Bane on Hendrik
- Head into home next to church for SCENE
- Zoom to Phnom Nonh (up 4) and leave town
- Head south to cave
Avarith
- Info
- 2200 HP
- 2 actions every turn.
- Kasizz
- Kabuff
- Kasnooze (skipped if any party member has Bounce up)
- attack
- Fizzle (skipped if all party members are silenced)
- Anathematise
- Debuffs: Sap 75%
- Make sure to get Rab's Bounce up before the second Kasnooze.
- If silence clears before first Fizzle, use Bounce on Rab immediately.
- Should go down in 4-5 hits of Unbridled Blade even without Sap.
- Quadraslash or Pearly Gates (~100 damage each) can help push him over.
- Set tactics to follow orders
- Actions
- Hero: Gigaslash / Perfect Panacea to wake people up / heal
- Hendrik: Double up / Unbridled Blade
- Rab: {early Gates / Sap / Bounce / Heal
Wrapping up in the Interior
Sylvando rejoins
- Zoom to Phnom Nonh ( up 4)
- Approach Sylvando (near the church)
- Approach Sylvando (up the stairs to the ruins)
- Leave Phnom Nonh (Zoom is blocked)
- Zoom to Costa Valor campsite (down 4)
- Enter Puerto Valor (through cave to the east)
- Enter Don Rodrigo's room
- Approach Sylvando (on the shore)
- Enter Don Rodrigo's room.
- Leave Don Rodrigo's mansion
- Equip offensive on Sylvando
- Equip Devils Tail on Sylvando
- SKILL: Sylvando:
- Litheness (↑3) – Tap Dance, Deftness +20, Charm +30, Agility + 20
- Confirm
- Showmanship - Gold Rush
- Confirm
- Ride to the ship.
- Sail out to open sea. Kill enemies with Pearly Gates / Gold Rush
Back to Dundrasil
- Disembark at strand, zoom to emerald coast (down 3) and hop in ship
- Sail to Zwaardsrust.
- LINE-UP: Hero, Rab, Sylvando, Hendrik
- Expect 2-3 encounters, gold rush everyone
- Talk to the character on top of the house.
- Examine the fishing rod. SELECT: Yes
- Talk to the woman in the house
- Go to the Warrior's Rest Inn.
- ITEM SHOP
- BUY 1 perfect panacea for hero and 2 for Rab
- Sleep at the inn
- Jump out western side of 2nd floor
- Ride to the Dundrasil region west through the ruins (take the south road).
- Get the zoom point from the camp site
- Go to the Dundrasil castle ruins (through the well tunnel)
- Go to the castle basement -- pick up 4 sage elixers from chest after battle area entrance.
- Transfer 1 to Erik, 1 to Rab, 1 to Sylvando, 1 to Hendrik
Restless Knight
- Info
- 2400 HP
- 2 actions every turn.
- Big Banga or power of darkness
- ball of malice or intimidating scream
- attack
- Kasnooze (action skipped if any party member has Bounce) or prepare
- Power of darkness: 60-80? darkness damage to all party members
- Ball of malice: curse + max HP down on one party member
- Intimidating scream: chance of curse on all party members
- Actions
- Hero: Gigaslash (Swap in Erik after 1 action)
- Rab: Sap / Multiheal / Bounce Erik, Pearly Gates
- Sylvando: Gold Rush
- Hendrik: Unbridled Blade
- Erik: BoulderBringer, defend
Irwin's Story
- Talk to the Restless Knight. SELECT: Yes
- Leave the room and approach Irwin
- Go to the royal bedroom (3F, into throne room and left)
- Go to the conference room
- Leave the conference room
- Go to the throne room
- Jump down the stairs to 1F
- Go to the storage room (right side of the 1F hall)
- Enter the room at the end of the underground passage
- Examine any of the enemies to battle
Barbatos and Moosifers
- Info
- Barbatos 860 HP, Moosifer 296 HP
- Actions
- Hero: Quadraslash, heal or use Sage's Elixir as needed
The last of Irwin's Story
- Go to Irwin in the intermediate room
- Approach Gloomnivore (no need to heal)
Gloomnivore
- Info
- 2750 HP
- 2 actions every turn.
- Action sequence: nightmarish sigh, Double Up or Kazam, attack (sleep chance)
- Nightmarish sigh weakens magic, but doesn't affect Hustle Dance.
- Debuffs: Sap 75%, Dazzle 56.25%, Kasnooze 56.25%
- Line-up Swap in Hero for Erik
- Actions
- Hero: Snooze (swap in Erik after first action)
- Rab: Sap / Kasnooze / Multiheal
- Sylvando: Gold Rush / Hustle Dance
- Hendrik: Double Up, then Unbridled Blade
- Erik: BoulderBringer
Octagonia
- Zoom to Dundrasil (down 6)
- Head to Octagonia
- Rest until noon at the inn if needed.
- Enter the casino and get free coins at the coin counter.
- Use a 100-coin (red) slot machine and bet 600 2-3 times to win 10k+ coins.
- Exchange 10k coins for Love Potion x1 (to anyone or bag).
- Talk to the drackmage twice and proceed up the stairs
Jinxed Jade
- Info
- 1800 HP
- 2 actions every turn.
- (1) swipe or Femme Fatale + attack or Puff-Puff
- (2) Hip Drop or Sexy Beam + attack or Puff-Puff
- swipe: attack on all characters
- Femme Fatale: attack on all characters
- Puff-Puff: turn loss on 1 character
- Hip Drop: attack on one character
- Sexy Beam: attack + charm on one character
- Should win with 3x Unbridled Blade if Sap hits.
- BEWARE charmed Sylvando doing Gold Rush in the next two battles!
- Cure Sylvando as soon as he gets charmed.
- Actions
- Erik: defend / Boulderbringer
- Sylvando: Hustle Dance or Sobering Slap or Gold Rush
- Rab: Sap or Multiheal
- Hendrik: Double Up, then Unbridled Blade
Booga
- Info
- 3200 HP
- 2 actions every turn.
- (1) third eye or seductive dance
- (2) attack or Kafrizz
- (3) Giga Drain Magic or cyclone
- Third eye: charm on one character
- Seductive dance: turn loss on all characters (strong effect)
- Giga Drain Magic: MP steal on all characters (strong effect)
- Cyclone: wind attack on all characters
- Line up : Hero Hendrik Sylvando Rab
- Actions
- Hero: defend, heal, or Sage's Elixir
- Hendrik: Double Up, then Unbridled Blade
- Sylvando: Hustle Dance or Sobering Slap or Gold Rush
- Rab: Sap or Multiheal or M-Pathy
Shopping and Skills
- Jade rejoins, Lorelei's Harp obtained.
- Weapon shop
- Sell
- Hendrik's Cavalier Cleaver
- Hendrik's Demonsbane
- Hero's Wristorative
- Buy
- Dragonsbane for Erik
- Wyrmfang for Hendrik
- Storm Spear on Jade
- Sell
- SKILL: Jade:
- Spears: ATK + 30, Crushed Ice, Crit + 4,
- Fisticuffs: STR + 10, Agility + 30
The Open Ocean, again
Erik's backstory
- Zoom to the Stand (up 2)
- Sail to the whirlpool in the sea north of Sniflheim
- Expect 2-3 encounters along the way. Gold rush everything. Run from Tentacular, use leaf if needed to revive
Alizarin
- Info
- 4800 HP
- 2 actions every turn.
- Action sequence: fireball, rock boat, attack, Deceleratle, fireball, Maelstrom
- Acts randomly after Maelstrom, or may choose to restart the sequence.
- Random actions include crimson mist, which increases damage to the party by ~50%.
- Line up: Jade, Rab, Sylvando, Hendrik
- Set Jade to show no mercy
- Actions
- Jade: Multithrust
- Rab: Sap, etc.
- Sylvando: Oomphle (Jade, Hendrik), then Gold Rush
- Hendrik: Unbridled Blade
- Learn Gigagash if hero up to 30 post battle
Sniflheim
- Enter the whirlpool and go to Sniflheim
- Party heal
- Go to the castle and talk to Queen Frysabel
- Leave the castle
- Go to the back of the church (west of main entrance)
- Go to the outcrop outside Sniflheim (near the campsite) and talk to Erik
- NOTE: no need for campsite Zoom point (Zoom is blocked when it would useful below)
- Walk back to entrance and enter Sniflheim
Gyldenbritches
- Info
- Gyldenbritches: 960 HP Gyldenaut 468 HP
- Line up: swap Hero in for Hendrik
- Actions
- Jade: Multithrust (Gyldenbritches)
- Rab: Zammle / pearly gates (Gyldenbritches)
- Sylvando: Gold Rush
- Hero: Gigagash
The hideout
- Go to the outcrop (Zoom is blocked) and talk to the priest
- Zoom to Sniflheim City (right 1 down 1)
- Go to the Viking Hideout.
- Examine the goddess statue to recover HP/MP.
- Approach the door
- Examine the door. SELECT: Yes
- Same fight as before here
- Go through the cave, outside, and into the room beyond.
- Examine the tree root 3 times, then talk to Erik and have him rejoin
- Approach the Gyldenhall
- Go through the castle.
- 1F: go to center room, up left stairs
- 2F: turn right, go through door and down stairs
- 1F: go around to north center of floor, go up stairs on right
- 2F: follow right wall, go down nearby stairs
- 1F: walk down east side of floor, go up stairs in SE room
- 2F: follow path, go up stairs
- 3F: follow right wall, go up stairs; be careful of pitfall in final room (hug wall)
- TREASURE: Sage's Elixir x4 (treasure chest in front of boss door)
- FULL HEAL, MP if needed too
- Examine the boss door
Gyldygga
- Info
- 3600 HP
- 2 actions every turn.
- attack + slice and dice (4 attacks with 50% damage)
- Kaching Kaclang (Kaclang effect on two party members) + Oomphle
- Rake'n'Break + call for help
- Acceleratle + attack
- slice and dice + prepare
- attack + Rake'n'Break
- Debuffs: Sap 75%, Blunt 75%, poison 50%
- Can swap Rab out for hero for some gigagashes if desired after a couple turns
- LINE-UP: swap Hendrik in for Hero
- Actions
- Jade: Multithrust
- Rab: Sap / Multiheal
- Sylvando: Oomphle Hendrik / Oomphle Jade / Gold Rush / Hustle Dance
- Hendrik: Unbridled Blade
A Flying Whale
Get Erik ready to go
- Talk to Erik. SELECT: Yes
- Equip offensive on Erik, then Strength Ring + Dragon Scale
- Erik Character Builder
- Swords: Flame Slash, Crit +2, Sword Stance, ATK + 35, Fatal Flash
- Guile: Half Inch, Deftness +10, Dodge +2, Agility +10, Agility +30,
- Unlock new Guile tile, learn Divide
- FULL HEAL (MP too if needed)
- Go to Snaerfelt and toward the Arborian Highlands.
Auroral Serpent
- Info
- 4900 HP
- 2 actions every turn.
- Action sequence: burning breath or shout, black breath or crash down, Kazam or attack
- Line up: Sylvando, Rab, Hendrik, Erik
- Swap Erik out for Jade after he has divided and been Oomphled, then back in after attack / asleep (so he doesn't lose divide)
- Actions
- Sylvando: Oomphle (Erik, Hendrick), Gold Rush
- Rab: Kasnooze, Sap, Multiheal, Pearly Gates
- Hendrik: Double Up, Unbridled Blade
- Erik: Divide, Fatal Flash
Arboria
- Ride to next area, and fight shiny egg
- Continue to Arboria
- Go to the Grove of Repose (NW)
- Go to the chapel
- Sleep at the inn (free)
- Go to Serena outside the inn
- Go back to the inn and sleep again (still free).
- Talk to Serena at the inn entrance.
- Go to Luminary's Landing
Havens Above
- Go to Havens Above
- Go straight ahead to the door and examine it
- Open the door and examine the Guiding Light
- Examine the three sprouts
- Leave the room
Forge the Sword
Gallopolis
- Zoom to Gallopolis (down 5)
- Go to throne room
- Zoom to Gallopolis (down 5)
- Ride to the desert ruins.
- Talk to Faris at the ruins
- Examine the dark sprite
- Zoom to Gallopolis (down 5)
- Talk to the sultan (note: must not be night -- otherwise use inn, 56G)
- Talk to the sultan again. Event, Forging Hammer obtained.
- Defensive on Serena
- Use the Calamus Flute and go to the Battleground.
Battleground
- Examine the pillar
- Drop down to B4, go through the hole, crawl down to B9, and walk up to B6.
- Go down the Orichalcum passage (at the B7/B6 boundary, has a tablet at the entrance).
- Approach the Orichalcum
- Zoom to Hotto (down 4)
Hotto
- Go to Miko's Shrine
- Zoom to Hotto (down 4)
- Go to Mount Huji with horse
- Go to the secret hideout
- Follow the Mount Huji back road to its end
- Zoom to Hotto (down 4)
- Go to Miko's Shrine
- Leave Miko's Shrine
- Run down stairs to entrance
- Approach the dragon. SELECT: Yes
Tatsunaga 1
- Info
- 2400 HP
- 2 random actions every turn.
- Actions: attack, critical hit, war cry, fireballs
- War cry: damage + turn loss to all characters
- Fireballs: 55-85 fire damage x3 to one character
- Actions
- Sylvando: Oomphle Hendrik
- Jade: (No mercy)
- Hendrik: Unbridled Blade
- Erik: Divide -> Fatal Flash
Mount Huji
- Serena Skills
- Vim: Wizard Ward, Magical Might +10, Spooky Aura, Max MP + 10, Ice + Wind resist + 20, Fire + Earth resist +20
- Go to the back of Miko's Shrine
- Zoom to Hotto (down 4)
- Go to Mount Huji and approach the door
- Go to the end of the dungeon
- Approach dragon
Tatsunaga 2
- Info
- 4800 HP
- 3 random actions every turn.
- Actions: attack, critical hit, war cry, claw, fireballs
- - Claw: attack + defense down x2 to one character
- Debuffs: Sap 75%, Blunt 75%, poison 50%, Kasnooze 18.75%, Dazzle 37.5%
- Line up: Serena, Sylvando, Jade, Erik
- Actions
- Serena: Multiheal
- Sylvando: Oomphle Jade, Oomhple Erik, Hustle Dance
- Jade: Crushed Ice
- Erik: Divide -> Fatal Flash
Prep for the Final push
- Talk to the woman in the back of Miko's Shrine to get the Crucible Key
- Zoom to Hotto (down 4)
- Go to Mount Huji, enter the Crucible, and proceed down the path.
- Examine the end of the path
- Examine the platform. SELECT: Yes
- Fully heal, restore Serena's and Jade's MP if needed
- Use the Calamus Flute and approach the Fortress of Fear
- Approach the door
The Fortress of Fear
Indignus
- Info
- 3600 HP
- 2 actions every turn.
- series of slashes + attack
- Falcon Slash + Kacrack
- Inferno Slash + swift stab
- attack + Gigathrow
- Inferno Slash + freezing wave
- Series of slashes: 7 attacks at 75%? normal damage on random characters
- Swift stab: strong attack + turn loss on one character
- Gigathrow: strong attack + paralysis on two characters
- Debuffs: Sap 75%, Blunt 75%, Dazzle 37.5%, sleep 0% (except Hero/Rab pep)
- Line up: Rab, Sylvando, Serena, Erik
- Actions
- Rab: Blunt, swap in Hendrik
- Sylvando: Oomphle Erik, Hendrik, Gold Rush
- Serena: Blunt, Oomphle
- Erik: Divide, Fatal Flash
- Hendrik: Unbridled Blade
Through the Fortress
- Erik Skills
- Erik Knives: ATK + 5, Sleeper Hit, Persecutter, Dual Wielding
- Can heal at statue if needed
- 1F: forward to center room, door on right, forward to switch, back to center room, opposite door, right to 2F
- (Pick up liquid metal armor under stairs)
- 2F: left to center room, forward to outside (2F-A)
- 2F-A: up stairs and across bridge to warp (2F-B)
- 2F-B: ride glowing egg to 3F door
- (battle, swap hero in for Serena, gigagash + gold rush + pearly gates)
- 3F: right and left to center room, forward, right and right over barriers to outside (3F-A)
- 3F-A: right to warp (3F-B)
- Quick heal
- 3F-B: up stairs, jump down from 2nd landing, forward to warp (3F-C)
- 3F-C: climb cliffs and stairs to warp (3F-D)
- 3F-D: fight glowing skeleton car, climb walls and forward to 4F door (watch out for dragon)
- (skeleton fight is gigaslash + gold rush)
- 4F: forward to center room (sneak through left mace at 3 pack)
- forward, take left and right warps to trigger blocks
- TREASURE: Stardust sword (treasure chest east warp on 4F)
- TREASURE: Poker (treasure chest outside west warp on 4F)
- Equip defensive on Serena, defensive on Erik, defensive on Jade
- 4F continued: forward to blocks, left, hit switch, back to blocks, left to exit door
- (bob at the right side of dragon till it shifts, then sneak through. Then return on right side, timing tail)
- Get elixers, heal mp as needed
Jasper Unbound
- Info
- Jasper 3600 HP, Balhib 566 HP
- 2 actions every turn.
- (1) lance of pure darkness or Silver Spark
- (2) eye flash or call for help
- (3) pitch-black flames or flurry of blows
- (4) attack or laugh
- (5) crash down or critical hit
- (6) attack or freezing wave
- Lance of pure darkness: strong attack on all characters
- Silver Spark: 130-165? damage on all characters
- Eye flash: Dazzle on one character
- Pitch-black flames: 120-140? fire damage on all characters
- Flurry of blows: 6 attacks at 75%? normal damage on random characters
- Crash down: strong attack + turn loss on one character
- If "call for help" is chosen when a Balhib is already present, the AI skips to the next action.
- Debuffs: Sap 56.25%, Blunt 56.25%, poison 50%
- Can swap Jade in for Serena if things are going well
- Line up: Serena, Sylvando, Rab, Erik
- Actions
- Serena: Multiheal / sap / kaswoosh
- Sylvando: Oomphle Erik / Jade, Gold Rush, Hustle Dance
- Rab: Multiheal / Moreheal
- Erik: Divide -> Fatal Flash (Just fatal flashes afterward without divide)
Lord of Shadows
- Info
- Lord of Shadows 6000 HP, Shadows 850ish HP
- 2 actions on odd turns, 1 action on even turns.
- A Cut Above or Silver Spark
- attack or freezing wave
- spawn shadow (skipped if shadow is already present)
- power of darkness
- Giga Drain Magic
- Blade of Ultimate Power
- Kazam
- A Cut Above or Silver Spark
- attack or freezing wave
- Kaching Kaclang
- darkness explosion (100+ damage to 2 party members)
- crimson mist
- icy blade (110+ ice damage to 1 party member)
- Kafrizz
- Debuffs: Sap 37.5%, Blunt 37.5%, poison 37.5%, Dazzle 37.5%
- Line up: Rab, Syvando, Serena, Erik
- Actions
- Turn 1
- Rab: Sap
- Sylvando: Oomphle Erik – ( LINE-UP – Swap in Jade for Erik in case of freezing wave)
- Serena: Kabuff / multiheal (depending on turn order)
- Erik: Divide
- Turn 2
- Rab: Sap or heal if sap hit (LINE-UP: Swap in Erik for Rab and swap Hendrik and Rab)
- Hendrik: Unbridled Blade
- Sylvando: Oomphle (Hendrik)
- Serena: Heal
- Turn 3 and on
- Erik: Divide -> Fatal Flash
- Hendrik: Unbridled Blade (shadows if present)
- Sylvando: Gold Rush or Hustle Dance
- Serena: heal / kaswoosh shadow
- Turn 1
Mordragon
- Info
- 5500 HP, changes forms after 1500 damage
- 2 actions on odd turns.
- blazing fire or laugh
- Kafrizz or attack
- blazing fire
- eerie glow
- Kafrizz
- sweet breath
- Kafrizz or attack
- blazing fire
- freezing wav
- Line up: Jade, Rab, Serena, Sylvando
- Swap Erik in For Jade and move him to the right after 2nd form goes down
- Actions
- Turn 1 – (Immediately after Rab or Serena goes – Swap in Hendrik for whomever went)
- Jade: (No mercy)
- Rab: Sap or heal if sap hit
- Serena: Sap or heal if Sap hit
- Sylvando: Oomphle Jade
- Turn 2
- Hendrik: Unbridled Blade
- Rab/Serena: Heal (LINE-UP: Swap in Serena for Rab)
- Erik: Divide -> Fatal Flash
- Sylvando: Oomphle Erik / Hendrik / Hustle Dance
- Turn 1 – (Immediately after Rab or Serena goes – Swap in Hendrik for whomever went)