Dragon Quest XI Switch Any% Speedrun Notes

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Contents

Intro

  1. Cross the bridge and initiate slime fight
  2. Set battle speed to ultra fast and equip Cobblestone Greatsword. Attack out
  3. Head to top of Tor

Smog

  1. 19 HP each
  2. Attack out

Heliodor

  1. Head to the top
  2. Go talk to Dunstan
  3. Head home
  4. Talk to Gemma at the tree
  5. Talk to mom at city gate. Select Yes
  6. Grab seed of life along southern wall, SSW of campsite. Gallop into fence by campsite
  7. Head to Heliodor
  8. Approach guards in front of castle
  9. Head into throne room
  10. Rattle door 3 times and talk to Erik
  11. Cross 2nd bridge in sewer
  12. Run from and sneak past all the guards
    1. Jump over box at first guard and second guard
    2. Don't have to wait the cycle at the third guard. Just go.
  13. Head to the dragon
  14. Escape, while avoiding all the other enemies

Sneak back into Helidor

  1. Talk to the nun and leave the church
  2. Hit the shiny tree on the way up to collect buzzberry
  3. Head into Heliodor
  4. Item shop
    1. 1 Medicinal Herb on Erik
    2. 6 medicinal herbs on hero
    3. 3 holy waters in bag
  5. Search trash
  6. go to inn
  7. climb tower
  8. Talk to Ruby at the inn
  9. talk to dog girl twice to give items
  10. talk to hall guard
  11. Get seed of strength from left barrel in little shack next to stairs
  12. Get fishnet stockings from house east of church in first floor wardrobe
  13. Head up the backside of that house
  14. Enter Derk's home (first on the right)
  15. Leave Heliodor through downtown

Back to Cobblestone

  1. Head to manglegrove and talk to item shop dude
    1. Sell
      1. Erik's Soldier's sword
      2. Erik's Birchwood Boomerang
      3. Erik's Wayfarer Clothes
      4. Bag's Fishnet Stockings
    2. Buy
      1. Leather shield equipped Hero
      2. Boxer shorts for bag
      3. Two Pointy Hats for bag
      4. 4 Chimera Wings for bag
  2. Head to woodcutter's shack
  3. Forge 1 Bronze Sword (try to get +2, not perfect. Two swings on each row before moving to next row)
    1. Equips:
      1. Erik auto equip offensive
      2. Hero auto equip defensive
      3. Hero equip Gemma's charm
    2. Seed of Life on Hero
    3. Seed of strength on Erik
    4. Erik Character Builder
      1. Swords: Flame Slash
  4. Head east and check the root
  5. Head up to the chest to initiate Tricky Devil fight

Tricky Devil

  • 148 HP
  • Set everyone to follow orders
  • Devil's attack order:
    • Sizz (18ish a piece),
    • attack,
    • Heal if <50%,
    • attack
    • attack
    • attack
  • Flame slashes from Erik, Frizz's from Hero.
  • Heal with hero when hero <= 12, or Erik <= 13
  • 3 frizzes should be enough to finish it off on the turn before the heal

Back in Time and Kingsbarrow

  1. Head back to Cobblestone and go home
  2. Go talk to Gemma and say yes
  3. Head to the dock for a scene
  4. Head back to main town
  5. Leave town, grab the horse, and head east to emerald coast
  6. Check triangle rock (while on horse)
  7. Head east to the campsite and save to get chimera wing location
  8. Head into kingsbarrow
    1. Head down all the stairs, head past first outside entrance
    2. Turn left at first chance, then continue straight to outside entrance
    3. Grab strength ring to the south and equip it on Erik, then head back in.
    4. Fight the little devil in this room
      1. Tactics: show no mercy the fight
      2. Should get Hero to 5 and Erik to 6 here
    5. Head west and fight the little devil in this hallway, on show no mercy
    6. Quick heal and Head north into the big room, then take the NW exit, wrap around south and go down
    7. Fight the little devil at the bottom of these stairs on show no mercy. Heal after/during as needed
    8. head down and fight sparkly egg, also on show no mercy
    9. Fight the other egg if needed to get Hero to 6 and Erik to 7
    10. Erik Character Builder
      1. Swords: ATK POW + 10
    11. Hop up to right platform to get seed of defence, then down to get the phials.
    12. Use seed of defence on Hero. Heal, then head in for Gryphon fight

Grim Gryphons

  • 128 HP each
  • Action chances and Notes
    • Attack 60%, Claw 20%, Deceleratle 10%, Woosh 10%
    • Hero will usually survive 3 regular attacks. Erik might not.
    • 18 is about the max someone can take on a turn
    • Set everyone to follow orders
  • Group pep if it's available
  • Hero frizz/heal
  • Erik Flame slash

Hotto

  1. Chimera wing back out to latest save (Emerald Coast)
  2. Grab a horse and head east and head through
  3. Head west and enter Hotto
  4. Head up the stairs toward the pub
  5. Armor shop
  6. Buy chain mail and equip on Erik
  7. Head into the bathhouse through the men's curtain - select yes
  8. Head into the sauna
  9. Leave the bathhouse, then wing to second option
  10. Head back in and talk to Veronica
  11. Head into the bar
  12. Wing back to Hotto (second option)
  13. Head west to the campsite, grabbing the horse along the way to ride and save.
  14. Continue along the path to the crypt.
    1. Take the first right, the left path at first semi-big room.
    2. Turn right, run past the root, and go through second doorway on the right.
    3. Fight glowing skeleton.
      1. Set tactics to everyone show no mercy, then fight.
    4. Hop on and take SE path down for robber gloves.
    5. Take left dooway north, pass save point room for silver platter in chest,
    6. If needed, fight drackmage fight outside save room to get hero to level 8.
    7. Equip defensive on Hero and robber gloves on Erik
    8. Head into save room, heal but don't save. Head north for root then head into room for boss

Jarvis

  • Jarvis 256 HP, Shadows 70 HP
  • Action chances and Notes
    • Action sequence (Jarvis): attack, attack OR deep breath, cool breath
    • Action chance (shadow): attack 60%, Crack 20%, Snooze 20%
  • Set tactics to everyone follow orders
  • Hero Sizz/heal
  • Erik Flame Slash
  • defend if needed on breath prep
  • group pep on Jarvis if able



Head to the jail room SCENE Head downstairs and meet with group SCENE Head back to the bar SCENE Try to leave town to learn zoom Chimera wing to latest save (Hotto Steppe)

Run back to get the horse, then ride SW to Gallopolis region Yocchi! Enter town through ghost to the right of the guard, enter top left building Enter bottom left book/quest talk to wizard and enter. Get all 3 chests. Enter curtain at top left fight purple dude, then head out and talk to wizard for some reward? Leave

head to Gallopolis SCENE Head into Palace Go to the left room and get stockings from middle wardrobe on right and concrete earrings from chest Head up to Throne room SCENE Grab 1500g from chest behind throne, then head into east room at bottom of stairs SCENE Grab feathered cap from wardrop on the left, iron broadsword from chest, and sleeping hibiscus from left pot across bed Zoom to Gallopolis (From the map menu) All non-essentials from Hero's inventory to bag Item Shop 4 strong medicines on Serena 4 strong medicines on Veronica 2 strong medicines on Erik 9 strong medicines on Hero 3 more strong medicines on Hero 4 strong medicines in bag 3 holy waters in item bag Weapon Shop Poison Moth Knife on Erik Head to inn and rest awhile until night Meet Faris outside of circus SCENE (say yes) After waking up, grab the turban from wardrop closest to bed Zoom to Gallopolis and talk to Faris in the race room SCENE (Say yes) Try to leave to get on horse faster, then ride to race area, talking to the guard in the hallway Finish the race, (doesn't matter if you lose) SCENE

Head back to the throne room SCENE Head into Faris' room SCENE Run to town entrance to meet Faris SCENE Head to campfire statue to west, rectify Erik's swords.

EQUIPS Hero offensive Serena offensive Fishnet stockings on Serena Concrete earrings on Hero SKILLS Hero -> Flame Slash, Serena -> Cattle Prod, ATK Power + 10 Veronica -> Magic Might + 10 (Vim) Erik -> ATK Pow + 5 (knives), Crit chace + 2%

Talk to the guard to get him to move

Grind on Prestidigitators for hero to lvl 10 (12x, pull them slightly together for bigger fights) Set tactics to show no mercy and auto fight On level up to 10, get Erik Cobra Strike Approach Faris to the north SCENE Hop on the horse and ride to Slayer

SLAYER OF SANDS (712 HP)

1 action on odd turns, 2 actions on even turns. Action sequence: (1) attack (2) claw + confusion (3) critical hit (4) Kasap + sand breath HP safety line is 58 for critical (Veronica might die at full HP). Debuffs: Dazzle 37.5%, Sap 75%, Decelerate 75%, poison 37.5%

TACTICS: Follow Orders LINE-UP: Hero, Erik, Veronica, Serena

HERO: Flame Slash ERIK: Cobra Strike VERONICA: Sap, Sizz SERENA: Dazzle, Buff, heal, attack


On turn 1, Serena should use Buff on Hero if Hero wasn't hit, else on herself. Ensure at least Erik and Hero are at full HP before critical. Use Strong Medicine to heal critical hit damage. Heal sand breath damage in reverse party order. Aim to win before the 3rd critical.

Teach Serena Delivereance on level ups (level 13) SCENE

Zoom to Gallopolis SCENE Leave the castle and talk to Bo. Head to the Item shop Sell Erik's Robber Globes Sell Erik's Bronze Sword Sell Veronica's Thorn Whip Sell Serena's Bronze Lance Sell Serena's Hairband Try to leave town SCENE leave town Zoom to South of Gallopolis Rectification Reset Sylvando's Litheness Skill assignment Sylvando whips: Hypnowhip, Attack Power + 5, Lashing of love Showmanship: Kiss me deadly Reset Sylvando's whips Learn Charm + 40 in showmanship Reset Sylvando's Showmanship New skills: Litheness: Hot Lick, Sobering Slap, Tap Dance Showmanship: Fuddle Dance Rectify Sylvando's Litheness Hop on the horse and ride/run to swamp area Head north and fight the shiny wasp

Tactics: Follow Orders Make party order Erik, Sylvando, Veronica, Hero Erik Cobra strike wasp Sylvando attack wasp Veronica Sizz hands Hero Sizz wasp attacks and sizz out

Hop on and get the seed of skill from small island to east Run to Gondolia SCENE Weapon Shop Broader Sword for bag

Equipment Remove Erik's hat, armor, and strength ring Set hero to offensive loadout. Repleace Gemma's charm with strength ring Set Serena to offensive Set Sylvando to offensive Items Transfer 4 strong medicines to Sylvando Use Seed of skill on Hero Transfer sleeping hibiscus from bag to Erik Transfer 1 phial of magic water from bag to Sylvando Transfer 1 phial of magic water from bag to Serena Character Builder Hero Luminary - pep chance + 5, Zap, Sylvando Hustle Dance, Hot Lick, Sobering Slap,

Head to dock entrance SCENE Go to mayor's house SCENE Zoom to Gondolia and head south to leave Head west to cave, avoiding all enemies Head through the cave to the back

CORALOSSUS x2 (230HP)

Debuffs: Dazzle 56.25%, Sap 93.75%, Sleeping Hibiscus 75%

Turn 1


LINE-UP: Erik, Sylvando, Veronica, Hero

SYLVANDO: Hot Lick ERIK: Sleeping Hibiscus HERO: Zap VERONICA: Sizz

Turn 2 and later


Erik: Cobra Strike Sylvando: Hustle Dance / Hot lick Veronica: Sizz Hero: Zap

Swap in Serena for heals if needed / when people die

Get the water SCENE Zoom to South Gallopolis Rectify Hero's luminary skills Hero skills Greatsword Guard, ATK POW + 5, Cutting Edge Zoom to Gondolia SCENE Head to the stage SCENE

Just attack and intentionally lose to the guard fight SCENE Run up the stairs, then turn south and split the guards east across both bridges and up the stairs head north, then west onto main bridge SCENE Jump off, then take east bridge and hop on boat. dock at NW pier. Grab seed of strength from middle barrel and use it on hero. Wrap around the back to stage SCENE

JASPER (630 HP)

2 actions on odd turns, 1 action on even turns. Action sequence: (1) Sword Stance + attack (2) Zam (3) attack + Fizzle (4) Zam (critical) HP safety line: 63+? for critical Zam

TACTICS: Follow Orders LINE-UP: Hero, Sylvando, Veronica, Serena Feel free to use some strong medicines here

Turn 1


HERO: Cutting Edge SYLVANDO: Oomph on Hero SERENA: Buff on self VERONICA: Sap

Turn 2 and later


HERO: Cutting Edge SYLVANDO: heal, Oomph on Hero, Magic Water on Hero, reheal SERENA: Buff (Hero, then others), heal VERONICA: Sap, Magic Barrier, heal, defend, sizz, whatever

Can swap Hero to front of party to lure attacks to get pep up.

Head NW to Costa Valor beach south to grab turtle shell from chest Run to Puerto Valor, then Zoom to Gondola - Sea Use Holy water and sail NE to Zwaardsrust Head north to inn, grab a horse, and ride north to Dundrasil

Head west across bridge, stop by Octagonia (enter and leave for zoom) then take southern fork twice head to camp and rest Shop: Sell Erik's gloves, Sell Hero's weapon Sell Hero's Boxer shorts Sell Hero's earrings Buy 2900 g sword for hero Ride just south and get chest in first house Head into the NE house in clump south of bridge, get chest on balcony

Grab a horse and head into Dundrasil Head into the building, junp up boxes, and grab dragon scale from right chest Go through well Pick up shiny spot (plant?) on south near hidden area Crawl into hidden area and learn recipes craft armor warp back to Gondolia and go to Puerto Valor beach and run to Puerto Valor Head all the way east and go up curvy stairs at the end for extra gold craft helmet use seed on Hero

Head into the lobby SCENE Talk to the receptionist, then head east and get in the elevator Head up the stairs to start SCENE Head back down, talk with Serena SCENE then stay at the INN Break the barrel behind you for a magic water. then go talk to Vince

Abominable Showman (251 HP), Underdigger (292 HP)

Turn order: Underdigger, Abominable Showman or Vince, Hero HP safety line: 68 against Underdigger critical hit

HERO: Cutting Edge (attack when out of MP) Beware of pep combo on turn 4 or 5 (defend against it). Take out Abominable Showman first to try and avoid more combos.

Vince will sometimes use Strong Medicine, but don't count on it. If Hero gets focused down, you lose. Just try again (refill Strong Medicine as needed).

Leave the lobby for SCENE with party Grab Garter from wardrobe on 2nd floor of building behind Veronica down stairs Go to the bottom floor EVENT then talk to Vince EVENT, then go to his room EVENT then talk to Vince EVENT

Sinderella (304 HP) and Whambelina (304 HP)

Turn order: Sinderella, Vince, Hero or Whambelina Sinderella MP use: Sizz 3, Sizzle 7, Frizzle 8, Midheal 6

Attack Whambelina first (Sinderella will run out of MP before you beat her). Consider downing Sinderella first??? Cutting Edges Sinderella can also hit for 60ish Beware of pep combo on turn 4 or 5 (50-60 damage).

Sterling Sylva (346 HP), Golden Boy (336 HP)

Turn order: Golden Boy, Vince, Hero or Sterling Sylva Attack Golden Boy first Pep combo comes on turn 4 or 5. you'll likely heal quite a bit in this fight

Jade (414 HP), Rab (364 HP, 52 MP)

Jade action sequence: attack, Vacuum Smash, assess situation, Harvest Moon, attack, Leg Sweep Rab action sequence: assess situation, Zam, Midheal, Snooze, Crackle, Midheal Rab MP use: Snooze (3), Midheal (6), Zam (6), Crackle (8)

You Snooze, You Lose. Defend/heal until Rab's MP runs out (third Zam), then attack whichever has more damage. can attack if you're high on health on a round where no pep is happening Pep combo comes around turn 5 and again around turn 15.

Go sleep at the inn SCENE Head over to orphanage to the hole Head through dungeon, then grab 4 phials of magic water MENUING 1 magic water from Hero to Sylvando 1 magic water from Hero to Serena 1 magic water from Hero to Veronica 1 magic water from hero to Erik Offensive on Sylvando Offensive on Erik Garter on Serena


Arachtagon (1276 HP)

2 random actions every turn. Actions: - attack (poison chance) - volley of ferocius stings (5-6 random target attack + Kasap) - web (full-party turn loss) - Kafuddle Debuffs: Sap 75%, Decelerate 75%, poison 37.5%, Fizzle 37.5%

LINE-UP: Hero, Sylvando, Veronica, Serena

HERO: Cutting Edge, heal SYLVANDO: Oomph, Heal, Sobering Slap, ReHeal, Hot Lick, Magic Water VERONICA: Sap, heal, Fizzle (after successful sap, swap in Erik if don't need to take an important action) SERENA: Buff (Hero→Sylvando→Serena), heal, Magic Water (After joining party) ERIK: Attack, try to envenom

Arachtagon will happily spam stings and wipe you out. Hope for luck. Hero + Serena can use pep for double Kabuff and healing up. Rab will generally (but not always!) heal when a party member goes below 50% HP. Use Strong Antidote to prevent Rab from wasting a turn healing poison. Note that Rab has Zing, so don't rush to use leaves if it's not an emergency.

Talk to coliseum receptionist SCENE

VINCE

Cutting edge till dead

Zoom to Dundrasil campsite, grab horse, ride to town Head down the well and to Rab. After second scene with grave, grab Drasilian Sovereign from barrel to the left grab Devil's Tail from jar to the right Proceed forward. Event. Go down the path and approach Jade. Event. Go up the path (forward). Event. Go down the path (forward). Event. Examine the hut door. Event. Leave the hut, cross the bridge. Event. Approach party members. Event, Jade and Rab join. Go to Dundrasil town entrance. Event, Red Orb and Yellow Orb obtained.

Zoom to Puerto Valor SCENE Go to Don Rodrigo's mansion and enter SCENE

Zoom to Gondolia - Sea Approach the water gate near Puerto Valor SCENE

Use a Holy Water from the bag Approach the Strand SCENE Approach Jade SCENE -- SELECT: Yes Talk to Dave and leave the Strand.

(These can be done during an ocean random encounter:) LINE-UP: Jade, Rab, Sylvando, Hero TACTICS: Follow Orders

Talk to Dave and leave the Strand. Sail SE, then E to Lonalulu (expect 3-4 encounters, flee). Event. (Sailing WSW and wrapping around the map takes about 5 seconds longer.) Enter Lonalulu. Event.

TREASURE: 3000G (chest under stairs to beach) WEAPON SHOP: (GOLD: 7098+ → 1689+)

             BUY: Trident (→1) – Jade, equip

Go to church (must be early to mid day). Event. Enter church SKILL RESET: Jade – Fisticuffs, Allure SKILL: Jade (↑3):

                            Spears (↓1) – Cattle Prod (top), Attack +5 (↓1), Thunder Thrust (↓1), Deliverance (↓1), Attack +10 (↓2),

Fisticuffs (R1) - Maximum HP +10 (↓3)

Confirm (↓1)
             Spears (-) – Multithrust

EQUIP: Sylvando – Devil’s Tail

Talk to old woman (take long winding climbing path). SELECT: Yes Kanono Cannon obtained. ZOOM: Lonalulu - Sea (→1 ↓2) Approach ships at sea (expect 0-1 encounters, flee). Event.


BATTLE: Tentacular (1345 HP, 20 MP; legs have 272 HP)

Action sequence 1 (both legs present): rock boat, attack, let loose, chilly breath, rock boat, attack, let loose, sweet breath Action sequence 2 (one or no legs, at least 8 MP): attack, let loose, chilly breath, assess situation, attack, let loose, sweet breath, regenerate tentaclesw, go to sequence 1 Action sequence 3 (one or no legs, less than 8 MP): attack, let loose, chilly breath, assess situation, sweet breath - Rock boat: damage to all party members with chance of turn loss - Let loose: multiple attack on random party members Debuffs: Sap 56.25%, Sleeping Hibiscus 75%, poison 50%

The cannon will keep Tentacular for acting for the first two turns.

*Kill right leg, then left leg, then boss)* ------ JADE: Multithrust legs then boss RAB: Sap Tentacular / M-Pathy Jade / defend SYLVANDO: Oomph (Jade twice, then Hero) / Hustle Dance Hero: Cutting Edge

If things go south, Rab's Dazzle has a decent chance of working.

SKILL: Hero - Greatswords (↓1) - Attack +10 (graph ↑1 →2) Event.

Leave festival area. Event. Talk to Kai (end of pier). SELECT: Yes, Yes Event. Go to Saikiki Beach and approach hut. Event. Zoom to Hotto Steppe campsite and rest to heal. ZOOM: The Strand (→1) Talk to Michelle, SELECT: Yes (↑1), Yes (↑1) to lie to her. Event, Lorelei's Harp obtained.

Sail to Champs Sauvage (via whirlpool to the east; expect 2 encounters, flee). Ride to the north camp (stairs near the camp are a horse blocker). CAMP: Champs Sauvage - North (just get Zoom point) Go back the way you came to Phnom Nonh

Head up all the stairs for a scene with little girl Run down the stairs to shrine. SCENE Walk back to the inn (Zoom is blocked). Event. SELECT: Yes Sleep at the inn (free). TREASURE: Seed of Magic (jar on inn 2F, alcove next to vault counter) Zoom to Champs Sauvage. Run to the Eerie Eyrie.

Climb wall north of camp, Run through the eastern cave to the north Run south down the river, drop down, fight glowing skeleton (show no mercy) Climb wall to the west, climb more wall to the north. Take 2nd from left branch, drop down, and head to boss room TREASURE: Magic Water x4 (Chest before the boss) Event.


BATTLE: Elysium Bird (800 HP), Hades Condor x2 (150 HP)

Elysium Bird action sequence (2 actions on even turns): (1) Sizzle (2) grab (strong physical attack) + Multiheal (3) Sizzle (critical) (4) attack + grab Debuffs: Sap 75%, Dazzle 56.25%(?), Sleeping Hibiscus 50%

Set everyone back to follow orders

JADE: Multithrust RAB: sap, heal, Crackle, Zam SYLVANDO: Oomph (Jade) / Hustle Dance HERO: Cutting Edge

SERENA: ERIK:

Focus down condor’s, then boss Keep Jade's HP up on turn 4 (double physical) and swap out other characters for that turn if HP is low. Swap in Serena for Sylvando and Erik for Hero before attack + grab?

On level up, learn Hymn of Ice on Serena

TREASURE: Silver Orb (boss treasure chest) Zoom to Phnom Nonh Go to the ruins. Event. Approach the zombie townspeople. Event. Approach the zombie townspeople again. Event. Proceed to the broken tablet. Event. Examine the light crack. Event. Walk back to the inn. Event. Return to the dungeon and proceed to the vines. Event. Proceed to the next floor. Climb the stairs in front of the goddess statue (full heal). Event.

BATTLE: Dora-in-Grey (1200 HP)

 2 actions every turn.
 Action sequence:

(1) tentacle (attack and absorb HP) or attack (2) charm or ability lock (3) finger flick (critical attack on character with highest HP) or laser (party dam)

 LINE-UP: Rab, Veronica, Sylvando, Jade
 Turn 1
 ------
 RAB: Right as Rain (Sap if Veronica missed)
 VERONICA: Sap
 SYLVANDO: Oomph (Jade)
 JADE: Multithrust
 
 Turn 2 and on
 ------
 RAB: Heal, Sap, Zam
 VERONICA: Sap, heal, defend
 SYLVANDO: Oomph (Jade), heal, sobering slap
 JADE: Multithrust
 Keep Jade's HP high to draw finger flick target.
 Cure Charm ASAP (Sylvando Sobering Slap or a physical attack if you're feeling lucky).
 Swap hero in first, he can use some strong medicines if needed or holy waters on Jade

Event. Examine light crack. Event. Leave inn. Event.




ZOOM: Zwaardsrust - sea head west and head down light to Nautica

Item Shop 7-9 panacea on Hero 3 panacea on Jade 3 panacea on Sylvando

Talk to Queen Marina. Event, Green Orb obtained. ZOOM: The Warrior's Rest Inn (↑4) Go to Zwaardsrust castle ruins and down near (east) stairway. TREASURE: Purple Orb, "Classy Clobber for Kingly Kids", Enchanted Stone (from locked room)

ZOOM: Hotto Steppe (↓1) Walk Northwest to cape, red magic door TREASURE: get banishing blade from locked chest ZOOM: The Strand (→1) Sail north to Snifleheim, expect 1-2 encounters, flee

CAMP: Sniflheim City ITEM SHOP: (GOLD: 5807+ → 2657+) SELL: Rab – Iron Claws (-) SELL: Hero - Bronze Helmet SELL: Item bag - Drasilian Soverign BUY: Fur Hood on Rab BUY: Magic Vestment in item bag BUY: 3 silk blossoms in item bag FORGE: (Robes) Prince's Pea Coat Just complete it immediately; you'd need a lot of crits even to get +1. EQUIP: Hero – Offensive Rab - Offensive Use Seed of Magic on Hero

Enter town from NW door. Event. Talk to Queen Frysabel by campfire. Event. SELECT: Yes ZOOM: Sniflheim City - Camp (→1 ↑1) Ride to the Hekswood NE. Proceed to end of forest N. Event. Proceed into snowstorm. Event.


BATTLE: Jormun (820 HP) (Hero only)

 Single action per turn but beware double attacks due to agility rolls.
 Action sequence: attack or snowball, attack or snowball or kick, jolly jig
 - Snowball: ice attack (fairly weak)
 IF HERO GOES FIRST on turn 1: Cutting Edge, Panacea
 IF HERO GOES SECOND on turn 1: Heal or Midheal, Cutting Edge
 For turn 3 and onward, do a sequence of Cutting Edge, defend, heal.
 But consider Cutting Edge instead of defending if HP is high enough.

Event. Examine door. Event. SELECT: Yes Go to Snaerfelt.

CAMP: Snaerfelt way on the south end(just get Zoom point)

Go to the Royal Library. Grab the chest in the NE compartment for 4k gold 1F: hit N switch, hit SE switch, go up SE stairs. 2F: hit N switch, go up center stairs. 3F: go up SE stairs. 4F: hit center switch

TREASURE: Mercury's Bandana (treasure chest on north side of 4F)

4F: go down NW stairs. 3F: hit N switch, go down center stairs. 2F: circle around west and go up NE stairs. 3F: go to center room. Event.

EQUIP: Sylvando - Offensive

ZOOM: Sniflheim City - Campsite (→1 ↑2) Talk to Queen Frysabel. Event.

BATTLE: Krystalinda (1800 HP)

2 actions every turn. Action sequence: 1: snowman (turn loss on 1 party member) + Crackle 2: attack + chilly breath 3: snowman + snowstorm (evade up + ice damage up) 4: Crackle + attack 5: chilly breath + attack

LINE-UP: Veronica, Rab, Sylvando, Jade

Turn 1 ------ VERONICA: Sap, then LINEUP – change for Serena RAB: Right as Rain SYLVANDO: Oomph (Jade) JADE: Multithrust

Turn 2 ------ SERENA: Hymn of Ice, then LINEUP – change for Hero RAB: Sap, Heal SYLVANDO: Oomph (Jade) JADE: Mulithrust

Turn 3 and later ---------------- HERO: Cutting Edge, heal RAB: Sap, Zam, heal, M-pathy Jade SYLVANDO: Hustle Dance, oomph (Jade / Hero) JADE: Mulithrust

Erik can be used for Cobra strike or rubblerouser, Envenom does 50~ a turn.

Event. Approach the castle. Event. Walk down the castle hallway. Event. Approach Queen Frysabel. Event. Talk to Queen Frysabel. Event, Blue Orb obtained. Leave Sniflheim (Zoom is blocked). Event.

ZOOM: Snaerfelt (→1 ↑1)

Rectify Hero's Greatswords Learn through swords: ATK + 3, Dragon Slash, ATK + 6, Crit + 3, Rectify Swords, then learn Gigaslash Equip Cobblestone Sword on Hero

Ride to and go through the Arborian Highlands (1 glowing egg battle). Enter Arboria. Event. Advance to the plaza. Event.

Talk to Benedictus at the cathedral. Event. Go through the cathedral, the Arborian Highlands, and the First Forest. Approach the peak campsite. Event. Go to the orb platform. Event. 1 minute break during orb/bridge animation.

COLLECT: Yggdrasil Dew (in front of the ladder) Phial of Lunaria (on the path before leaf) COLLECT: Yggdrasil Leaf (after turning back at branch before final room)

Approach the Sword of Light. Event.

BATTLE: Jasper 2

              and lose.

Event. Mordegon cutscene is about 2m30s long. Close the save prompt ("No" then "Yes").


Leave House SCENE --- Optional: Can get Zombies bane here if low on money --- Enter window of queen's palace SCENE Enter queen's chamber SCENE and check the pearl SCENE exit palace through window and descend down SCENE check the dangling fish bait (may move) SCENE Leave the hut and head to shore SCENE

Head north to the campsite, check the fire Grab a horse and head west toward the front entrance to cobblestone (southern path) Enter town SCENE Head to weapon/armor shop SELL, Trident from bag, iron claws from bag BUY: ZombiesBane for bag, Magic Shield for Bag

Get wristorative in the chest behind magic key door Equip defensive on Hero with devil's tail and wristorative Move all of Hero's items to bag Move 9 Panaceas from bag to Hero Move Rab's Cane from bag to Hero Set Hero to Show no mercy

Head back into main town and talk to soldier in front of king's tent Enter tent SCENE Head to town entrance SCENE Leave town, get sage's elixer from left barrel, perfect panacea from right barrel Pass through gate SCENE Head to Hendrik SCENE

Headless Honcho (690 HP), Skelegon (243 HP), 3 others

Spam Gigaslash. 3 enemies go down in 2 turns, Skelegon in 3, boss in 4-6.

Walk back to town and approach the king. SCENE Leave town and approach Hendrik SCENE Go to the Secret Sewer Entrance SCENE Enter second room for sage's elixer turn right after the bridge, right onto next bridge pass last bridge (open map to skip last guard), through door grab elixer, and head up stairs

Enter southern room, get iron headgear in NE chest, then gold in SW chest head all the way west and go up the stairs Take SE door SCENE head west into courtyard and examine the root SCENE Zoom to Heliodor castle head through dining hall, through kitchen, grab 3 medicines from first barrel Check western shelf SCENE Head through and fight Tyriant in throne room SCENE

Tyriant (2000 HP, shadow has 280 HP)

2 actions on odd turns, 1 action on even turns. Action sequence: Sword Stance, crash down, attack, swipe, Zammle, spawn shadow, crash down, attack, swipe, Zammle

Set Hero back to choose actions HERO: Gigaslash or heal or Sage's Elixir

Keep HP high during first turns to draw Kabuff from Hendrik. Beware pep combo on turn 11 (second shadow spawn) or later. Safest to heal if needed on turn 9 (attack + swipe) and defend until combo.

Zoom to Last Bastion Go to south of town SCENE Go to king's tent and talk to king SCENE Zoom to Heliodorian Foothills - church SKILL: Hendrik:

 Shields (↓1) - Blockenspiel (↓3)
 Heroism (L1 x2) - Blind Man's Biff (↓3), Strength +20 (↑3)
 Greatswords (L1) – Cutting Edge (↓3), +4% Parry (↑2), ATK + 20
 Confirm (↑2)

Uncover new spot (won't have enough to learn unbridled blade yet) Transfer Yggdrasil leaf from bag to Hendrik Transfer Yggdrasil dew from bag to Hendrik

Head through manglewoods to Costa Valor Head south to camp and check for the zoom point Grab a horse and go back north Head up path into cave Fight glowing rider Gigaslash with hero, leave Hendrik on show no mercy Fly through the rest of the cave Run to Angri-La

Enter the door on the top level. Event. Proceed to the training area. Event. Talk to the High Lama. Event. Go down the stairs and examine the door back to the town. Event. SELECT: Yes ZOOM: Angri-La (↑2) Leave town and enter the cave to the mountain summit. Fight the glowing Dragon Rider. Reach the summit. Short event.

Examine Rab. Event. SELECT: Yes Talk to the High Lama. SELECT: Yes Event. Climb stairs. Event. SELECT: No (cancel button) Examine door. Event. Talk to Pang. Event. SELECT: Yes Talk to Pang again. SELECT: Yes (↑1) Event.

Rab (500 HP) + shadows (~85 HP)

Rab action sequence 1 (initial pattern): prepare + Pearly Gates, attack, attack + prepare, Pearly Gates Rab action sequence 2 (after being hit with Quadraslash): doppelgangers, attack + prepare, Pearly Gates, attack + attack Rab action sequence 3 (when under 408 HP): doppelgangers + prepare, Pearly Gates, attack + attack, attack Shadow actions (random): attack, Kasap, Crackle, Zam, Anathematise

TACTICS: Follow Orders

Turn 1: Special Medicine (heal from Pearly Gates) Turn 2: Rab's Cane Turn 3: Quadraslash on Rab (16 damage) Turn 4: Quadraslash on first shadow Turn 5: Quadraslash on first shadow Turn 6: Quadraslash on second shadow Turn 7 and later: Quadraslash on Rab for win

If Kasap hits, you may need extra healing to survive turn 7 (double attack). HP safety line is ~75 with 1 Kasap.

Event. Go down the stairs and examine the door back to the town. Event, Rab rejoins.



Leave House SCENE --- Optional: Can get Zombies bane here if low on money --- Enter window of queen's palace SCENE Enter queen's chamber SCENE and check the pearl SCENE exit palace through window and descend down SCENE check the dangling fish bait (may move) SCENE Leave the hut and head to shore SCENE

Head north to the campsite, check the fire Grab a horse and head west toward the front entrance to cobblestone (southern path) Enter town SCENE Head to weapon/armor shop SELL, Trident from bag, iron claws from bag BUY: ZombiesBane for bag, Magic Shield for Bag

Get wristorative in the chest behind magic key door Equip defensive on Hero with devil's tail and wristorative Move all of Hero's items to bag Move 9 Panaceas from bag to Hero Move Rab's Cane from bag to Hero Set Hero to Show no mercy

Head back into main town and talk to soldier in front of king's tent Enter tent SCENE Head to town entrance SCENE Leave town, get sage's elixer from left barrel, perfect panacea from right barrel Pass through gate SCENE Head to Hendrik SCENE

Headless Honcho (690 HP), Skelegon (243 HP), 3 others

Spam Gigaslash. 3 enemies go down in 2 turns, Skelegon in 3, boss in 4-6.

Walk back to town and approach the king. SCENE Leave town and approach Hendrik SCENE Go to the Secret Sewer Entrance SCENE Enter second room for sage's elixer turn right after the bridge, right onto next bridge pass last bridge (open map to skip last guard), through door grab elixer, and head up stairs

Enter southern room, get iron headgear in NE chest, then gold in SW chest head all the way west and go up the stairs Take SE door SCENE head west into courtyard and examine the root SCENE Zoom to Heliodor castle head through dining hall, through kitchen, grab 3 medicines from first barrel Check western shelf SCENE Head through and fight Tyriant in throne room SCENE

Tyriant (2000 HP, shadow has 280 HP)

2 actions on odd turns, 1 action on even turns. Action sequence: Sword Stance, crash down, attack, swipe, Zammle, spawn shadow, crash down, attack, swipe, Zammle

Set Hero back to choose actions HERO: Gigaslash or heal or Sage's Elixir

Keep HP high during first turns to draw Kabuff from Hendrik. Beware pep combo on turn 11 (second shadow spawn) or later. Safest to heal if needed on turn 9 (attack + swipe) and defend until combo.

Zoom to Last Bastion Go to south of town SCENE Go to king's tent and talk to king SCENE Zoom to Heliodorian Foothills - church SKILL: Hendrik:

 Shields (↓1) - Blockenspiel (↓3)
 Heroism (L1 x2) - Blind Man's Biff (↓3), Strength +20 (↑3)
 Greatswords (L1) – Cutting Edge (↓3), +4% Parry (↑2), ATK + 20
 Confirm (↑2)

Uncover new spot (won't have enough to learn unbridled blade yet) Transfer Yggdrasil leaf from bag to Hendrik Transfer Yggdrasil dew from bag to Hendrik

Head through manglewoods to Costa Valor Head south to camp and check for the zoom point Grab a horse and go back north Head up path into cave Fight glowing rider Gigaslash with hero, leave Hendrik on show no mercy Fly through the rest of the cave Run to Angri-La

Enter the door on the top level. Event. Proceed to the training area. Event. Talk to the High Lama. Event. Go down the stairs and examine the door back to the town. Event. SELECT: Yes ZOOM: Angri-La (↑2) Leave town and enter the cave to the mountain summit. Fight the glowing Dragon Rider. Reach the summit. Short event.

Examine Rab. Event. SELECT: Yes Talk to the High Lama. SELECT: Yes Event. Climb stairs. Event. SELECT: No (cancel button) Examine door. Event. Talk to Pang. Event. SELECT: Yes Talk to Pang again. SELECT: Yes (↑1) Event.

Rab (500 HP) + shadows (~85 HP)

Rab action sequence 1 (initial pattern): prepare + Pearly Gates, attack, attack + prepare, Pearly Gates Rab action sequence 2 (after being hit with Quadraslash): doppelgangers, attack + prepare, Pearly Gates, attack + attack Rab action sequence 3 (when under 408 HP): doppelgangers + prepare, Pearly Gates, attack + attack, attack Shadow actions (random): attack, Kasap, Crackle, Zam, Anathematise

TACTICS: Follow Orders

Turn 1: Special Medicine (heal from Pearly Gates) Turn 2: Rab's Cane Turn 3: Quadraslash on Rab (16 damage) Turn 4: Quadraslash on first shadow Turn 5: Quadraslash on first shadow Turn 6: Quadraslash on second shadow Turn 7 and later: Quadraslash on Rab for win

If Kasap hits, you may need extra healing to survive turn 7 (double attack). HP safety line is ~75 with 1 Kasap.

Event. Go down the stairs and examine the door back to the town. Event, Rab rejoins.


ZOOM: Dundrasil (↑5)

Approach Octagonia. Event. Enter Octagonia. Event. Rest until noon at the inn if needed. Enter the casino and get free coins at the coin counter. Use a 100-coin (red) slot machine and bet 600 2-3 times to win 10k+ coins. Exchange 10k coins for Love Potion x1 (to anyone or bag). Talk to the drackmage twice and proceed up the stairs. Event.


BATTLE: Jinxed Jade (1800 HP)

2 actions every turn. Turn sequence: (1) swipe or Femme Fatale + attack or Puff-Puff (2) Hip Drop or Sexy Beam + attack or Puff-Puff swipe: attack on all characters Femme Fatale: attack on all characters Puff-Puff: turn loss on 1 character Hip Drop: attack on one character Sexy Beam: attack + charm on one character

	ERIK: defend / Boulderbringer

SYLVANDO: Hustle Dance or Sobering Slap or Gold Rush RAB: Sap or Multiheal HENDRIK: Double Up, then Unbridled Blade

Should win with 3x Unbridled Blade if Sap hits. BEWARE charmed Sylvando doing Gold Rush in the next two battles! Cure Sylvando as soon as he gets charmed.

=== BATTLE: Booga (3200 HP) 2 actions every turn. Action sequence: (1) third eye or seductive dance (2) attack or Kafrizz (3) Giga Drain Magic or cyclone Third eye: charm on one character Seductive dance: turn loss on all characters (strong effect) Giga Drain Magic: MP steal on all characters (strong effect) Cyclone: wind attack on all characters

Line up : Hero Hendrik Sylvando Rab

HERO: defend, heal, or Sage's Elixir HENDRIK: Double Up, then Unbridled Blade SYLVANDO: Hustle Dance or Sobering Slap or Gold Rush RAB: Sap or Multiheal or M-Pathy

Swap Hendrik to the back if needed

=

Event, Jade rejoins, Lorelei's Harp obtained.

Weapon SHOP Sell Hendrik's Cavalier Cleaver Hendrik's Demonsbane Hero's Wristorative Buy Dragonsbane for Erik Wyrmsbane for Hendrik Storm Spear on Jade Equip offensive on Jade SKILL: Jade: Spears: ATK + 30, Crushed Ice, Crit + 4, Fisticuffs: STR + 10, Agility + 30,

Zoom to the Stand Sail to the whirlpool in the sea north of Sniflheim. Event. Expect 2-3 encounters along the way. Hunt with Gold Rush, assume >=350G each Flee from Tentacular Can use leaf if needed

BATTLE: Alizarin (4800 HP)

2 actions every turn. Action sequence: fireball, rock boat, attack, Deceleratle, fireball, Maelstrom Acts randomly after Maelstrom, or may choose to restart the sequence. Random actions include crimson mist, which increases damage to the party by ~50%.

LINE-UP: Jade, Rab, Sylvando, Hendrik Set Jade to show no mercy

JADE: Multithrust RAB: Sap, etc. SYLVANDO: Oomphle (Jade, Hendrik), then Gold Rush HENDRIK: Unbridled Blade

Learn Gigagash if hero up to 30

Event. Enter the whirlpool and go to Sniflheim. Event. Party heal Go to the castle and talk to Queen Frysabel. Event. Leave the castle. Event. Go to the back of the church (west of main entrance). Event. Go to the outcrop outside Sniflheim (near the campsite) and talk to Erik. Event. NOTE: no need for campsite Zoom point (Zoom is blocked when it would useful below) Walk back to entrance and enter Sniflheim. Event.

BATTLE: Gyldenbritches (960 HP), Gyldenaut x2 (468 HP) 2900exp

LINE-UP: swap Hero in for Hendrik Set everyone to follow orders JADE: Multithrust (Gyldenbritches) RAB: Zammle / pearly gates (Gyldenbritches) SYLVANDO: Gold Rush HERO: Gigagash

Event. Go to the outcrop (Zoom is blocked) and talk to the priest. Event. ZOOM: Sniflheim City (→1 ↓1) Go to the Viking Hideout. Examine the goddess statue to recover HP/MP. Approach the door. Event. Examine the door. SELECT: Yes Event.

=== BATTLE: Gyldenbritches (960 HP), Gyldenaut x4 (468 HP)

             Same as before.

Event. Go through the cave, outside, and into the room beyond. Examine the tree root. SELECT: Yes. Event. Examine the tree root again. SELECT: Yes. Event. Examine the tree root yet again. SELECT: Yes. Event. Talk to Erik. Event, Erik rejoins. Approach the Gyldenhal. Event. Go through the castle. 1F: go to center room, up left stairs 2F: turn right, go through door and down stairs 1F: go around to north center of floor, go up stairs on right 2F: follow right wall, go down nearby stairs 1F: walk down east side of floor, go up stairs in SE room 2F: follow path, go up stairs 3F: follow right wall, go up stairs; be careful of pitfall in final room (hug wall) TREASURE: Sage's Elixir x4 (treasure chest in front of boss door) FULL HEAL

Examine the boss door. Event.

BATTLE: Gyldygga (3600 HP)

2 actions every turn. attack + slice and dice (4 attacks with 50% damage) Kaching Kaclang (Kaclang effect on two party members) + Oomphle Rake'n'Break + call for help Acceleratle + attack slice and dice + prepare attack + Rake'n'Break Debuffs: Sap 75%, Blunt 75%, poison 50%

LINE-UP: swap Hendrik in for Hero

Turn 1 ------ SYLVANDO: Oomphle (Hendrick) RAB: Sap JADE: Multithrust HENDRIK: Unbridled Blade


Turn 2 and later ---------------- SYLVANDO: Oomphle (Jade), Gold Rush, Hustle Dance RAB: Multiheal JADE: Multithrust HENDRIK: Unbridled Blade

Can swap Rab out for hero for some gigagashes if desired after a couple turns

Event. Talk to Erik. SELECT: Yes Event.


Equip offensive on Erik, then equip Prince's Pea Coat on him with Strength Ring + Dragon Scale Erik Character Builder Swords: Flame Slash, Crit +2, Sword Stance, ATK + 25, ATK + 35, Fatal Flash Guile: Half Inch, Deftness +10, Dodge +2, Agility +10, Agility +30, Unlock new Guile tile, learn Divide

FULL HEAL Go to Snaerfelt and toward the Arborian Highlands.

BATTLE: Auroral Serpent (4900 HP)

2 actions every turn. Action sequence: burning breath or shout, black breath or crash down, Kazam or attack

LINE-UP: SYLVANDO, RAB, HENDRICK, ERIK

SYLVANDO: Oomphle (Erik, Hendrick), Gold Rush RAB: Kasnooze, Sap, Multiheal, Pearly Gates HENDRIK: Double Up, Unbridled Blade ERIK: Divide, Fatal Flash

Swap Erik out for Jade after he has divided and been Oomphled, then back in after attack / asleep

Ride to next area, and fight shiny egg attack bird, gold rush eggs Continue to Arboria SCENE

Go to the Grove of Repose (NW). Event. Go to the chapel. Event. Sleep at the inn (free). Event. Go to Serena outside the inn. Event. 55-second break after Serena throws her hair. Go back to the inn and sleep again (still free). Talk to Serena at the inn entrance.

Go to Luminary's Landing. Event. Go to Havens Above. Event. Go straight ahead to the door and examine it. Event. Open the door and examine the Guiding Light. Event. Examine the three sprouts. Event x3. Leave the room. Event.

Zoom to Gallopolis SCENE Go to throne room. Event. ZOOM: Gallopolis City (↓4) Ride to the desert ruins. Event along the way. Talk to Faris at the ruins. Event. Examine the dark sprite. Event. SELECT: Yes ZOOM: Gallopolis City (↓4) Talk to the sultan (note: must not be night -- otherwise use inn, 56G). Event. Talk to the sultan again. Event, Forging Hammer obtained.

Garter + fishnet stockings on Serena Defensive on Serena

Use the Calamus Flute and go to the Battleground. Examine the pillar. Event. Drop down to B4, go through the hole, crawl down to B9, and walk up to B6.

Go down the Orichalcum passage (at the B7/B6 boundary, has a tablet at the entrance). Approach the Orichalcum. Event, Orichalcum obtained.

ZOOM: Hotto (↓3) Go to Miko's Shrine. Event. SELECT: Yes ZOOM: Hotto (↓3) Enter Mount Huji. Event. Go to the secret hideout. Event. Follow the Mount Huji back road to its end. Event. ZOOM: Hotto (↓3) Go to Miko's Shrine. Event. Leave Miko's Shrine. Event. Run down stairs to entrance Approach the dragon. SELECT: Yes


Tatsunaga (2400 HP)

2 random actions every turn. Actions: attack, critical hit, war cry, fireballs - War cry: damage + turn loss to all characters - Fireballs: 55-85 fire damage x3 to one character

Set everyone to follow orders

Line up: Sylvando, Jade, Hendrik, Erik

Sylvando: Oomphle Hendrik Jade: Crushed Ice Hendrik: Unbridled Blade Erik: Divide -> Fatal Flash

Serena Skills post battle: Vim: Wizard Ward, Magical Might +10, Spooky Aura, Max MP + 10, Ice + Wind resist + 20 Fire + Earth resist +20

Event. Go to the back of Miko's Shrine. Event. ZOOM: Hotto (↓3) Go to Mount Huji and approach the door. Event. Go to the end of the dungeon (get the chest) Approach dragon

Tatsunaga (4800 HP)

3 random actions every turn. Actions: attack, critical hit, war cry, claw, fireballs - Claw: attack + defense down x2 to one character Debuffs: Sap 75%, Blunt 75%, poison 50%, Kasnooze 18.75%, Dazzle 37.5%

LINEUP: Serena, Sylvando, Jade, Erik

Serena: Multiheal Sylvando: Oomphle Jade, Oomhple Erik, Hustle Dance Jade: Crushed Ice Erik: Divide -> Fatal Flash

Rab: Multiheal

Bring in Rab as first replacement

Event. Talk to the woman in the back of Miko's Shrine. SELECT: Yes ZOOM: Hotto (↓3) Go to Mount Huji, enter the Crucible, and proceed down the path. Examine the end of the path. Event. SELECT: Yes Examine the platform. Event. SELECT: Yes Sword of Light obtained.

Fully heal, restore Serena's and Jade's MP if needed Use the Calamus Flute and approach the Fortress of Fear. SELECT: Yes Event. Approach the door. Event.


Indignus (3600 HP)

2 actions every turn. Action sequence: series of slashes + attack Falcon Slash + Kacrack Inferno Slash + swift stab attack + Gigathrow Inferno Slash + freezing wave - Series of slashes: 7 attacks at 75%? normal damage on random characters - Swift stab: strong attack + turn loss on one character - Gigathrow: strong attack + paralysis on two characters Debuffs: Sap 75%, Blunt 75%, Dazzle 37.5%, sleep 0% (except Hero/Rab pep)

LINE-UP: Rab, Sylvando, Serena, Erik

Turn 1


RAB: Blunt, Sap SYLVANDO: Oomphle Erik, Hendrik, Gold Rush SERENA: Blunt, Oomphle ERIK: Divide, Fatal Flash

Swap in Hendrik for Rab after blunt. Swap Rab back in for other deaths' Swap in Jade for Serena after her Oomphle if you're in a good situation

HENDRICK: Unbridled Blade Jade: Multithrust

If hero and Serena have pep and you want to play it safe, consider swapping Hero in for someone on Serena's turn and using Care Prayer for double Kabuff.

Skills after fight: Erik Knives: ATK + 5, Sleeper Hit, Persecutter, Dual Wielding

Can heal at statue if needed

Proceed through the castle. 1F: forward to center room, door on right, forward to switch, back to center room, opposite door, right to 2F (Pick up liquid metal armor under stairs) 2F: left to center room, forward to outside (2F-A) 2F-A: up stairs and across bridge to warp (2F-B) 2F-B: ride glowing egg to 3F door (battle, swap hero in for Serena, gigagash + gold rush + pearly gates) 3F: right and left to center room, forward, right and right over barriers to outside (3F-A) 3F-A: right to warp (3F-B) Quick heal 3F-B: up stairs, jump down from 2nd landing, forward to warp (3F-C) 3F-C: climb cliffs and stairs to warp (3F-D) 3F-D: fight glowing skeleton car, climb walls and forward to 4F door (watch out for dragon) (skeleton fight is gigaslash + gold rush) 4F: forward to center room (sneak through left mace at 3 pack) forward, take left and right warps to trigger blocks TREASURE: Stardust sword (treasure chest east warp on 4F) TREASURE: Poker (treasure chest outside west warp on 4F)

Equip defensive on Serena, defensive on Erik, equip Poker on Jade

4F continued: forward to blocks, left, hit switch, back to blocks, left to exit door (bob at the right side of dragon till it shifts, then sneak through. Then return on right side, timing tail) Get elixers



Jasper 3 (3600 HP) (calls Balhib, 566 HP)

2 actions every turn. Action sequence: (1) lance of pure darkness or Silver Spark (2) eye flash or call for help (3) pitch-black flames or flurry of blows (4) attack or laugh (5) crash down or critical hit (6) attack or freezing wave - Lance of pure darkness: strong attack on all characters - Silver Spark: 130-165? damage on all characters - Eye flash: Dazzle on one character - Pitch-black flames: 120-140? fire damage on all characters - Flurry of blows: 6 attacks at 75%? normal damage on random characters - Crash down: strong attack + turn loss on one character If "call for help" is chosen when a Balhib is already present, the AI skips to the next action. Debuffs: Sap 56.25%, Blunt 56.25%, poison 50%

LINE-UP: Serena, Sylvando, Rab, Erik

Turn 1


SERENA: Multiheal / sap / kaswoosh SYLVANDO: Oomphle Erik / Jade, Gold Rush, Hustle Dance RAB: Multiheal / Moreheal ERIK: Divide -> Fatal Flash (Just fatal flashes afterward without divide) Jade: Crushed Ice

Swap Serena out for Jade after sap connects?

Lord of Shadows (i.e. Mordegon) (6000 HP, shadow has ~850? HP)

2 actions on odd turns, 1 action on even turns. Action sequence: A Cut Above or Silver Spark attack or freezing wave spawn shadow (skipped if shadow is already present) power of darkness Giga Drain Magic Blade of Ultimate Power Kazam A Cut Above or Silver Spark attack or freezing wave Kaching Kaclang darkness explosion (100+ damage to 2 party members) crimson mist icy blade (110+ ice damage to 1 party member) Kafrizz If freezing wave is chosen but the party has no buffs up, the AI skips to the next action. Action sequence (shadow): Kabuff, attack, A Cut Above, Kabuff, Oomphle or attack, laugh, attack Debuffs: Sap 37.5%, Blunt 37.5%, poison 37.5%, Dazzle 37.5%

NOTE: You get a full revive + heal after this battle.

LINE-UP: Rab, Syvando, Serena, Erik

Turn 1


RAB: Sap SYLVANDO: Oomphle Erik – ( LINE-UP – Swap in Jade for Erik in case of freezing wave) SERENA: Kabuff / multiheal (depending on turn order) ERIK: Divide

Turn 2


RAB: Sap or heal if sap hit (LINE-UP: Swap in Erik for Rab and swap Hendrik and Rab) HENDRIK: Unbridled Blade SYLVANDO: Oomphle (Hendrik) SERENA: Heal

Turn 3 and on


ERIK: Divide -> Fatal Flash HENDRIK: Unbridled Blade (shadows if present) SYLVANDO: Gold Rush or Hustle Dance SERENA: heal / kaswoosh shadow


Many things can go wrong in this fight; improvise as needed.

Mordragon (5500 HP, changes forms after 1500 damage)

2 actions on odd turns. Action sequence (Mordragon): blazing fire or laugh Kafrizz or attack blazing fire eerie glow Kafrizz sweet breath Kafrizz or attack blazing fire freezing wave Action sequence (Lord of Shadows): laugh, Kacrack, laugh, Kazam

LINE-UP: Jade, Rab, Serena, Sylvando

Turn 1 – (Immediately after Rab or Serena goes – Swap in Hendrik for whomever went)


Later turns should be Hendrik, Sylvando, Serena, Erik Swap Erik out for Jade before 2nd form goes down if he's got divide up

Jade: Crushed Ice RAB: Sap or heal if sap hit SERENA: Sap or heal if Sap hit SYLVANDO: Oomple Jade

Turn 2


HENDRICK: Unbridled Blade RAB: Heal (LINE-UP: Swap in Serena for Rab) ERIK: Divide -> Fatal Flash SYLVANDO: Oomphle Erik / Hendrik / Hustle Dance