Dragon Quest XI Switch Any% Speedrun Notes
Go talk to bridge man (Dunstan) cross and initiate first fight
Equip Cobblestone greatsword and Trodain togs attack out Head to top of Tor
Contents
- 1 SMOG x2 (19 HP)
- 2
- 3 TRICKY DEVIL (148 HP)
- 4
- 5 GRIM GRYPHONS (128 HP)
- 6
- 7 SLAYER OF SANDS (712 HP)
- 8
- 9 CORALOSSUS x2 (230HP)
- 10
- 11 JASPER (630 HP)
- 12
- 13 Abominable Showman (251 HP), Underdigger (292 HP)
- 14
- 15 Sinderella (304 HP) and Whambelina (304 HP)
- 16
- 17 Sterling Sylva (346 HP), Golden Boy (336 HP)
- 18
- 19 Jade (414 HP), Rab (364 HP, 52 MP)
- 20
- 21 Arachtagon (1276 HP)
- 22 VINCE
- 23
- 24 BATTLE: Tentacular (1345 HP, 20 MP; legs have 272 HP)
- 25
- 26 BATTLE: Elysium Bird (800 HP), Hades Condor x2 (150 HP)
- 27
- 28 BATTLE: Dora-in-Grey (1200 HP)
- 29
- 30 BATTLE: Jormun (820 HP) (Hero only)
- 31
- 32 BATTLE: Krystalinda (1800 HP)
- 33
- 34 Headless Honcho (690 HP), Skelegon (243 HP), 3 others
- 35
- 36 Tyriant (2000 HP, shadow has 280 HP)
- 37
- 38 Rab (500 HP) + shadows (~85 HP)
- 39
- 40 Headless Honcho (690 HP), Skelegon (243 HP), 3 others
- 41
- 42 Tyriant (2000 HP, shadow has 280 HP)
- 43
- 44 Rab (500 HP) + shadows (~85 HP)
- 45
- 46 BATTLE: Jinxed Jade (1800 HP)
- 47
- 48 =
- 48.1 BATTLE: Alizarin (4800 HP)
- 48.2
- 48.3 BATTLE: Gyldenbritches (960 HP), Gyldenaut x2 (468 HP) 2900exp
- 48.4
- 48.5
- 48.6 BATTLE: Gyldygga (3600 HP)
- 48.7
- 48.8 BATTLE: Auroral Serpent (4900 HP)
- 48.9
- 48.10 Tatsunaga (2400 HP)
- 48.11
- 48.12 Tatsunaga (4800 HP)
- 48.13
- 48.14 Indignus (3600 HP)
- 48.15
- 48.16 Jasper 3 (3600 HP) (calls Balhib, 566 HP)
- 48.17
- 48.18 Lord of Shadows (i.e. Mordegon) (6000 HP, shadow has ~850? HP)
- 48.19
- 48.20 Mordragon (5500 HP, changes forms after 1500 damage)
SMOG x2 (19 HP)
Attack out
Head to the top. SCENE Go talk to Dunstan
Head home SCENE Talk to Gemma at tree SCENE Talk to mom at city gate. Select Yes. SCENE
Grab seed of life along southern wall, SSW of campsite. Gallop into fence by campsite. SCENE Head to Heliodor. Approach guards in front of castle. SCENE Head into throne room SCENE Break 2 pots (???) and enter Erik's cell SCENE Head into cell again and drop down hole SCENE
Cross 2nd bridge in sewer SCENE Run from and sneak past all the guards jump over box at first guard and second guard don't have to wait the cycle at the third guard. Just go. SCENE
Head to the dragon SCENE Escape, while avoiding all the other enemies SCENE
Talk to the nun SCENE Leave the church SCENE Collect 1 buzzberry and head into Heliodor Go to item shop 1 Medicinal Herb on Erik 6 medicinal herbs on hero 3 holy waters in bag search trash SCENE go to inn SCENE climb tower SCENE back to inn SCENE talk to dog girl twice to give items talk to hall guard SCENE
Get seed of strength from barrel in little shack next to stairs Get fishnet stockings from house east of church in first floor wardrobe head up the backside of that house Enter Derk's home (first on the right) Leave Heliodor through downtown (take upper area, then drop down). SCENE
Head to manglegrove and talk to item shop dude Sell Erik's Soldier's sword Erik's Birchwood Boomerang Erik's Wayfarer Clothes Bag's Fishnet Stockings Buy equip leather shield on Hero Boxer shorts for bag Pointy Hat for bag (2 of them) 4 Chimera Wings for bag
Head to woodcutter's shack. SCENE Forge 1 Bronze Sword0 Equips: Erik auto equip offensive Hero auto equip defensive Hero equip Gemma's charm Seed of Life on Hero Seed of strength on Erik Skill Tree Flame Slash on Erik
Head east and check the root Head up to the chest to initiate Tricky Devil fight
TRICKY DEVIL (148 HP)
Set everyone to follow orders Devil's attack order: Sizz (18ish a piece), attack, Heal if <50%, attack attack attack
Flame slashes from Erik, Frizz's from Hero. Heal with hero when hero < 14, or Erik < 15 3 frizzes should be enough to finish it off on the turn before the heal
Head back to Cobblestone and go home SCENE Go talk to Gemma and say yes Head to the dock for a SCENE (mash through selection, choice doesn't matter) Head back to main town for SCENE Leave town, grab the horse, and head east to emerald coast check triangle rock (while on horse) for SCENE
Head east to the campsite and save to get warp location0 Head into kingsbarrow SCENE Head down all the stairs, head past first outside entrance Turn left at first chance, then continue straight to outside entrance Grab strength ring to the south, then back in. Fight the little devil in this room Equip the strength ring on Erik Tactic: show no mercy the fight Should get Hero to 5 and Erik to 6 here Head west and fight the little devil in this hallway Tactic: show no mercy the fight Head north into the big room, then take the NW exit, wrap around south and go down fight the little devil at the bottom of these stairs Tactic: show no mercy the fight quick heal up head down and fight sparkly egg Tactic: show no mercy the fight Hero should get 6 here Fight the other egg if needed to get Erik to 7 Once Erik hits 7, get skill SW of acquired skill, ATK POW + 10 Hop up to right platform to get seed of defence, then down to get the phials. Use seed of defence on Hero. Heal, then head in for Gryphon fight
GRIM GRYPHONS (128 HP)
Action chance: Attack 60%, Claw 20%, Deceleratle 10%, Woosh 10%
Hero will usually survive 3 regular attacks. Erik might not. HP safety line is 22, except Hero 13 against physical attacks.
Set everyone to follow orders Group pep if it's available Hero frizz/heal Erik Flame slash
Chimera wing back out to the Emerald Coast Grab a horse and head east and head through SCENE
Head west and enter Hotto SCENE Head up the stairs toward the pub EVENT Gear shop Buy chain mail for Erik Head into the bathhouse through the men's curtain - select yes Head into the sauna EVENT (yes to everyone through here) Leave the bathhouse, then wing to second option Head back in and talk to Veronica SCENE Head into the bar SCENE Wing back to Hotto (second option)
Head west to the campsite, grabbing the horse along the way to ride and save. Continue along the path to the crypt.
Take the first right, the left path at first semi-big room. turn right, run past the root, and go through second doorway on the right. Fight glowing skeleton. Set tactics to everyone show no mercy, then fight. Hop on and take SE path down for robber gloves. take left dooway north, pass save point room for silver platter in chest, If needed, fight drackmage fight outside save room to get hero to level 8. Equip Silver Platter on Hero and robber gloves on Erik +10 sword character skill on Erik Head into save room, watch SCENE Heal but don't save. Head north for root SCENE select yes here and before boss.
=== JARVIS (256 HP) Shadows (70 HP) === [Hero 8, Erik 8] Action sequence (Jarvis): attack, attack OR deep breath, cool breath Action chance (shadow): attack 60%, Crack 20%, Snooze 20%
HP safety line: Jarvis attack (no Buff): Hero 25, Erik 27 Normal breath, Crack: 21 Charged breath, 40ish
Set tactics to everyone follow orders Hero Sizz Erik Flame Slash defend if needed on breath prep group pep on Jarvis if able
Head to the jail room SCENE
Head downstairs and meet with group SCENE
Head back to the bar SCENE
Try to leave town to learn zoom
Chimera wing to latest save (Hotto Steppe)
Run back to get the horse, then ride SW to Gallopolis region Yocchi! Enter town through ghost to the right of the guard, enter top left building Enter bottom left book/quest talk to wizard and enter. Get all 3 chests. Enter curtain at top left fight purple dude, then head out and talk to wizard for some reward? Leave
head to Gallopolis SCENE Head into Palace Go to the left room and get stockings from middle wardrobe on right and concrete earrings from chest Head up to Throne room SCENE Grab 1500g from chest behind throne, then head into east room at bottom of stairs SCENE Grab feathered cap from wardrop on the left, iron broadsword from chest, and sleeping hibiscus from left pot across bed Zoom to Gallopolis (From the map menu) All non-essentials from Hero's inventory to bag Item Shop 4 strong medicines on Serena 4 strong medicines on Veronica 2 strong medicines on Erik 9 strong medicines on Hero 3 more strong medicines on Hero 4 strong medicines in bag 3 holy waters in item bag Weapon Shop Poison Moth Knife on Erik Head to inn and rest awhile until night Meet Faris outside of circus SCENE (say yes) After waking up, grab the turban from wardrop closest to bed Zoom to Gallopolis and talk to Faris in the race room SCENE (Say yes) Try to leave to get on horse faster, then ride to race area, talking to the guard in the hallway Finish the race, (doesn't matter if you lose) SCENE
Head back to the throne room SCENE Head into Faris' room SCENE Run to town entrance to meet Faris SCENE Head to campfire statue to west, rectify Erik's swords.
EQUIPS Hero offensive Serena offensive Fishnet stockings on Serena Concrete earrings on Hero SKILLS Hero -> Flame Slash, Serena -> Cattle Prod, ATK Power + 10 Veronica -> Magic Might + 10 (Vim) Erik -> ATK Pow + 5 (knives), Crit chace + 2%
Talk to the guard to get him to move
Grind on Prestidigitators for hero to lvl 10 (12x, pull them slightly together for bigger fights) Set tactics to show no mercy and auto fight On level up to 10, get Erik Cobra Strike Approach Faris to the north SCENE Hop on the horse and ride to Slayer
SLAYER OF SANDS (712 HP)
1 action on odd turns, 2 actions on even turns. Action sequence: (1) attack (2) claw + confusion (3) critical hit (4) Kasap + sand breath HP safety line is 58 for critical (Veronica might die at full HP). Debuffs: Dazzle 37.5%, Sap 75%, Decelerate 75%, poison 37.5%
TACTICS: Follow Orders LINE-UP: Hero, Erik, Veronica, Serena
HERO: Flame Slash ERIK: Cobra Strike VERONICA: Sap, Sizz SERENA: Dazzle, Buff, heal, attack
On turn 1, Serena should use Buff on Hero if Hero wasn't hit, else on herself.
Ensure at least Erik and Hero are at full HP before critical.
Use Strong Medicine to heal critical hit damage.
Heal sand breath damage in reverse party order.
Aim to win before the 3rd critical.
Teach Serena Delivereance on level ups (level 13) SCENE
Zoom to Gallopolis SCENE Leave the castle and talk to Bo. Head to the Item shop Sell Erik's Robber Globes Sell Erik's Bronze Sword Sell Veronica's Thorn Whip Sell Serena's Bronze Lance Sell Serena's Hairband Try to leave town SCENE leave town Zoom to South of Gallopolis Rectification Reset Sylvando's Litheness Skill assignment Sylvando whips: Hypnowhip, Attack Power + 5, Lashing of love Showmanship: Kiss me deadly Reset Sylvando's whips Learn Charm + 40 in showmanship Reset Sylvando's Showmanship New skills: Litheness: Hot Lick, Sobering Slap, Tap Dance Showmanship: Fuddle Dance Rectify Sylvando's Litheness Hop on the horse and ride/run to swamp area Head north and fight the shiny wasp
Tactics: Follow Orders Make party order Erik, Sylvando, Veronica, Hero Erik Cobra strike wasp Sylvando attack wasp Veronica Sizz hands Hero Sizz wasp attacks and sizz out
Hop on and get the seed of skill from small island to east Run to Gondolia SCENE Weapon Shop Broader Sword for bag
Equipment Remove Erik's hat, armor, and strength ring Set hero to offensive loadout. Repleace Gemma's charm with strength ring Set Serena to offensive Set Sylvando to offensive Items Transfer 4 strong medicines to Sylvando Use Seed of skill on Hero Transfer sleeping hibiscus from bag to Erik Transfer 1 phial of magic water from bag to Sylvando Transfer 1 phial of magic water from bag to Serena Character Builder Hero Luminary - pep chance + 5, Zap, Sylvando Hustle Dance, Hot Lick, Sobering Slap,
Head to dock entrance SCENE Go to mayor's house SCENE Zoom to Gondolia and head south to leave Head west to cave, avoiding all enemies Head through the cave to the back
CORALOSSUS x2 (230HP)
Debuffs: Dazzle 56.25%, Sap 93.75%, Sleeping Hibiscus 75%
Turn 1
LINE-UP: Erik, Sylvando, Veronica, Hero
SYLVANDO: Hot Lick ERIK: Sleeping Hibiscus HERO: Zap VERONICA: Sizz
Turn 2 and later
Erik: Cobra Strike Sylvando: Hustle Dance / Hot lick Veronica: Sizz Hero: Zap
Swap in Serena for heals if needed / when people die
Get the water SCENE Zoom to South Gallopolis Rectify Hero's luminary skills Hero skills Greatsword Guard, ATK POW + 5, Cutting Edge Zoom to Gondolia SCENE Head to the stage SCENE
Just attack and intentionally lose to the guard fight SCENE Run up the stairs, then turn south and split the guards east across both bridges and up the stairs head north, then west onto main bridge SCENE Jump off, then take east bridge and hop on boat. dock at NW pier. Grab seed of strength from middle barrel and use it on hero. Wrap around the back to stage SCENE
JASPER (630 HP)
2 actions on odd turns, 1 action on even turns. Action sequence: (1) Sword Stance + attack (2) Zam (3) attack + Fizzle (4) Zam (critical) HP safety line: 63+? for critical Zam
TACTICS: Follow Orders LINE-UP: Hero, Sylvando, Veronica, Serena Feel free to use some strong medicines here
Turn 1
HERO: Cutting Edge SYLVANDO: Oomph on Hero SERENA: Buff on self VERONICA: Sap
Turn 2 and later
HERO: Cutting Edge SYLVANDO: heal, Oomph on Hero, Magic Water on Hero, reheal SERENA: Buff (Hero, then others), heal VERONICA: Sap, Magic Barrier, heal, defend, sizz, whatever
Can swap Hero to front of party to lure attacks to get pep up.
Head NW to Costa Valor beach south to grab turtle shell from chest Run to Puerto Valor, then Zoom to Gondola - Sea Use Holy water and sail NE to Zwaardsrust Head north to inn, grab a horse, and ride north to Dundrasil
Head west across bridge, stop by Octagonia (enter and leave for zoom) then take southern fork twice head to camp and rest Shop: Sell Erik's gloves, Sell Hero's weapon Sell Hero's Boxer shorts Sell Hero's earrings Buy 2900 g sword for hero Ride just south and get chest in first house Head into the NE house in clump south of bridge, get chest on balcony
Grab a horse and head into Dundrasil Head into the building, junp up boxes, and grab dragon scale from right chest Go through well Pick up shiny spot (plant?) on south near hidden area Crawl into hidden area and learn recipes craft armor warp back to Gondolia and go to Puerto Valor beach and run to Puerto Valor Head all the way east and go up curvy stairs at the end for extra gold craft helmet use seed on Hero
Head into the lobby SCENE Talk to the receptionist, then head east and get in the elevator Head up the stairs to start SCENE Head back down, talk with Serena SCENE then stay at the INN Break the barrel behind you for a magic water. then go talk to Vince
Abominable Showman (251 HP), Underdigger (292 HP)
Turn order: Underdigger, Abominable Showman or Vince, Hero HP safety line: 68 against Underdigger critical hit
HERO: Cutting Edge (attack when out of MP) Beware of pep combo on turn 4 or 5 (defend against it). Take out Abominable Showman first to try and avoid more combos.
Vince will sometimes use Strong Medicine, but don't count on it. If Hero gets focused down, you lose. Just try again (refill Strong Medicine as needed).
Leave the lobby for SCENE with party Grab Garter from wardrobe on 2nd floor of building behind Veronica down stairs Go to the bottom floor EVENT then talk to Vince EVENT, then go to his room EVENT then talk to Vince EVENT
Sinderella (304 HP) and Whambelina (304 HP)
Turn order: Sinderella, Vince, Hero or Whambelina Sinderella MP use: Sizz 3, Sizzle 7, Frizzle 8, Midheal 6
Attack Whambelina first (Sinderella will run out of MP before you beat her). Consider downing Sinderella first??? Cutting Edges Sinderella can also hit for 60ish Beware of pep combo on turn 4 or 5 (50-60 damage).
Sterling Sylva (346 HP), Golden Boy (336 HP)
Turn order: Golden Boy, Vince, Hero or Sterling Sylva Attack Golden Boy first Pep combo comes on turn 4 or 5. you'll likely heal quite a bit in this fight
Jade (414 HP), Rab (364 HP, 52 MP)
Jade action sequence: attack, Vacuum Smash, assess situation, Harvest Moon, attack, Leg Sweep Rab action sequence: assess situation, Zam, Midheal, Snooze, Crackle, Midheal Rab MP use: Snooze (3), Midheal (6), Zam (6), Crackle (8)
You Snooze, You Lose. Defend/heal until Rab's MP runs out (third Zam), then attack whichever has more damage. can attack if you're high on health on a round where no pep is happening Pep combo comes around turn 5 and again around turn 15.
Go sleep at the inn SCENE Head over to orphanage to the hole Head through dungeon, then grab 4 phials of magic water MENUING 1 magic water from Hero to Sylvando 1 magic water from Hero to Serena 1 magic water from Hero to Veronica 1 magic water from hero to Erik Offensive on Sylvando Offensive on Erik Garter on Serena
Arachtagon (1276 HP)
2 random actions every turn. Actions: - attack (poison chance) - volley of ferocius stings (5-6 random target attack + Kasap) - web (full-party turn loss) - Kafuddle Debuffs: Sap 75%, Decelerate 75%, poison 37.5%, Fizzle 37.5%
LINE-UP: Hero, Sylvando, Veronica, Serena
HERO: Cutting Edge, heal SYLVANDO: Oomph, Heal, Sobering Slap, ReHeal, Hot Lick, Magic Water VERONICA: Sap, heal, Fizzle (after successful sap, swap in Erik if don't need to take an important action) SERENA: Buff (Hero→Sylvando→Serena), heal, Magic Water (After joining party) ERIK: Attack, try to envenom
Arachtagon will happily spam stings and wipe you out. Hope for luck. Hero + Serena can use pep for double Kabuff and healing up. Rab will generally (but not always!) heal when a party member goes below 50% HP. Use Strong Antidote to prevent Rab from wasting a turn healing poison. Note that Rab has Zing, so don't rush to use leaves if it's not an emergency.
Talk to coliseum receptionist SCENE
VINCE
Cutting edge till dead
Zoom to Dundrasil campsite, grab horse, ride to town Head down the well and to Rab. After second scene with grave, grab Drasilian Sovereign from barrel to the left grab Devil's Tail from jar to the right Proceed forward. Event. Go down the path and approach Jade. Event. Go up the path (forward). Event. Go down the path (forward). Event. Examine the hut door. Event. Leave the hut, cross the bridge. Event. Approach party members. Event, Jade and Rab join. Go to Dundrasil town entrance. Event, Red Orb and Yellow Orb obtained.
Zoom to Puerto Valor SCENE Go to Don Rodrigo's mansion and enter SCENE
Zoom to Gondolia - Sea Approach the water gate near Puerto Valor SCENE
Use a Holy Water from the bag Approach the Strand SCENE Approach Jade SCENE -- SELECT: Yes Talk to Dave and leave the Strand.
(These can be done during an ocean random encounter:) LINE-UP: Jade, Rab, Sylvando, Hero TACTICS: Follow Orders
Talk to Dave and leave the Strand. Sail SE, then E to Lonalulu (expect 3-4 encounters, flee). Event. (Sailing WSW and wrapping around the map takes about 5 seconds longer.) Enter Lonalulu. Event.
TREASURE: 3000G (chest under stairs to beach) WEAPON SHOP: (GOLD: 7098+ → 1689+)
BUY: Trident (→1) – Jade, equip
Go to church (must be early to mid day). Event. Enter church SKILL RESET: Jade – Fisticuffs, Allure SKILL: Jade (↑3):
Spears (↓1) – Cattle Prod (top), Attack +5 (↓1), Thunder Thrust (↓1), Deliverance (↓1), Attack +10 (↓2),
Fisticuffs (R1) - Maximum HP +10 (↓3)
Confirm (↓1) Spears (-) – Multithrust
EQUIP: Sylvando – Devil’s Tail
Talk to old woman (take long winding climbing path). SELECT: Yes Kanono Cannon obtained. ZOOM: Lonalulu - Sea (→1 ↓2) Approach ships at sea (expect 0-1 encounters, flee). Event.
BATTLE: Tentacular (1345 HP, 20 MP; legs have 272 HP)
Action sequence 1 (both legs present): rock boat, attack, let loose, chilly breath, rock boat, attack, let loose, sweet breath Action sequence 2 (one or no legs, at least 8 MP): attack, let loose, chilly breath, assess situation, attack, let loose, sweet breath, regenerate tentaclesw, go to sequence 1 Action sequence 3 (one or no legs, less than 8 MP): attack, let loose, chilly breath, assess situation, sweet breath - Rock boat: damage to all party members with chance of turn loss - Let loose: multiple attack on random party members Debuffs: Sap 56.25%, Sleeping Hibiscus 75%, poison 50%
The cannon will keep Tentacular for acting for the first two turns.
*Kill right leg, then left leg, then boss)* ------ JADE: Multithrust legs then boss RAB: Sap Tentacular / M-Pathy Jade / defend SYLVANDO: Oomph (Jade twice, then Hero) / Hustle Dance Hero: Cutting Edge
If things go south, Rab's Dazzle has a decent chance of working.
SKILL: Hero - Greatswords (↓1) - Attack +10 (graph ↑1 →2) Event.
Leave festival area. Event. Talk to Kai (end of pier). SELECT: Yes, Yes Event. Go to Saikiki Beach and approach hut. Event. Zoom to Hotto Steppe campsite and rest to heal. ZOOM: The Strand (→1) Talk to Michelle, SELECT: Yes (↑1), Yes (↑1) to lie to her. Event, Lorelei's Harp obtained.
Sail to Champs Sauvage (via whirlpool to the east; expect 2 encounters, flee). Ride to the north camp (stairs near the camp are a horse blocker). CAMP: Champs Sauvage - North (just get Zoom point) Go back the way you came to Phnom Nonh
Head up all the stairs for a scene with little girl Run down the stairs to shrine. SCENE Walk back to the inn (Zoom is blocked). Event. SELECT: Yes Sleep at the inn (free). TREASURE: Seed of Magic (jar on inn 2F, alcove next to vault counter) Zoom to Champs Sauvage. Run to the Eerie Eyrie.
Climb wall north of camp, Run through the eastern cave to the north Run south down the river, drop down, fight glowing skeleton (show no mercy) Climb wall to the west, climb more wall to the north. Take 2nd from left branch, drop down, and head to boss room TREASURE: Magic Water x4 (Chest before the boss) Event.
BATTLE: Elysium Bird (800 HP), Hades Condor x2 (150 HP)
Elysium Bird action sequence (2 actions on even turns): (1) Sizzle (2) grab (strong physical attack) + Multiheal (3) Sizzle (critical) (4) attack + grab Debuffs: Sap 75%, Dazzle 56.25%(?), Sleeping Hibiscus 50%
Set everyone back to follow orders
JADE: Multithrust RAB: sap, heal, Crackle, Zam SYLVANDO: Oomph (Jade) / Hustle Dance HERO: Cutting Edge
SERENA: ERIK:
Focus down condor’s, then boss Keep Jade's HP up on turn 4 (double physical) and swap out other characters for that turn if HP is low. Swap in Serena for Sylvando and Erik for Hero before attack + grab?
On level up, learn Hymn of Ice on Serena
TREASURE: Silver Orb (boss treasure chest) Zoom to Phnom Nonh Go to the ruins. Event. Approach the zombie townspeople. Event. Approach the zombie townspeople again. Event. Proceed to the broken tablet. Event. Examine the light crack. Event. Walk back to the inn. Event. Return to the dungeon and proceed to the vines. Event. Proceed to the next floor. Climb the stairs in front of the goddess statue (full heal). Event.
BATTLE: Dora-in-Grey (1200 HP)
2 actions every turn. Action sequence:
(1) tentacle (attack and absorb HP) or attack (2) charm or ability lock (3) finger flick (critical attack on character with highest HP) or laser (party dam)
LINE-UP: Rab, Veronica, Sylvando, Jade
Turn 1 ------ RAB: Right as Rain (Sap if Veronica missed) VERONICA: Sap SYLVANDO: Oomph (Jade) JADE: Multithrust Turn 2 and on ------ RAB: Heal, Sap, Zam VERONICA: Sap, heal, defend SYLVANDO: Oomph (Jade), heal, sobering slap JADE: Multithrust
Keep Jade's HP high to draw finger flick target. Cure Charm ASAP (Sylvando Sobering Slap or a physical attack if you're feeling lucky). Swap hero in first, he can use some strong medicines if needed or holy waters on Jade
Event. Examine light crack. Event. Leave inn. Event.
ZOOM: Zwaardsrust - sea
head west and head down light to Nautica
Item Shop 7-9 panacea on Hero 3 panacea on Jade 3 panacea on Sylvando
Talk to Queen Marina. Event, Green Orb obtained. ZOOM: The Warrior's Rest Inn (↑4) Go to Zwaardsrust castle ruins and down near (east) stairway. TREASURE: Purple Orb, "Classy Clobber for Kingly Kids", Enchanted Stone (from locked room)
ZOOM: Hotto Steppe (↓1) Walk Northwest to cape, red magic door TREASURE: get banishing blade from locked chest ZOOM: The Strand (→1) Sail north to Snifleheim, expect 1-2 encounters, flee
CAMP: Sniflheim City ITEM SHOP: (GOLD: 5807+ → 2657+) SELL: Rab – Iron Claws (-) SELL: Hero - Bronze Helmet SELL: Item bag - Drasilian Soverign BUY: Fur Hood on Rab BUY: Magic Vestment in item bag BUY: 3 silk blossoms in item bag FORGE: (Robes) Prince's Pea Coat Just complete it immediately; you'd need a lot of crits even to get +1. EQUIP: Hero – Offensive Rab - Offensive Use Seed of Magic on Hero
Enter town from NW door. Event. Talk to Queen Frysabel by campfire. Event. SELECT: Yes ZOOM: Sniflheim City - Camp (→1 ↑1) Ride to the Hekswood NE. Proceed to end of forest N. Event. Proceed into snowstorm. Event.
BATTLE: Jormun (820 HP) (Hero only)
Single action per turn but beware double attacks due to agility rolls. Action sequence: attack or snowball, attack or snowball or kick, jolly jig - Snowball: ice attack (fairly weak)
IF HERO GOES FIRST on turn 1: Cutting Edge, Panacea IF HERO GOES SECOND on turn 1: Heal or Midheal, Cutting Edge For turn 3 and onward, do a sequence of Cutting Edge, defend, heal. But consider Cutting Edge instead of defending if HP is high enough.
Event. Examine door. Event. SELECT: Yes Go to Snaerfelt.
CAMP: Snaerfelt way on the south end(just get Zoom point)
Go to the Royal Library. Grab the chest in the NE compartment for 4k gold 1F: hit N switch, hit SE switch, go up SE stairs. 2F: hit N switch, go up center stairs. 3F: go up SE stairs. 4F: hit center switch
TREASURE: Mercury's Bandana (treasure chest on north side of 4F)
4F: go down NW stairs. 3F: hit N switch, go down center stairs. 2F: circle around west and go up NE stairs. 3F: go to center room. Event.
EQUIP: Sylvando - Offensive
ZOOM: Sniflheim City - Campsite (→1 ↑2) Talk to Queen Frysabel. Event.
BATTLE: Krystalinda (1800 HP)
2 actions every turn. Action sequence: 1: snowman (turn loss on 1 party member) + Crackle 2: attack + chilly breath 3: snowman + snowstorm (evade up + ice damage up) 4: Crackle + attack 5: chilly breath + attack
LINE-UP: Veronica, Rab, Sylvando, Jade
Turn 1 ------ VERONICA: Sap, then LINEUP – change for Serena RAB: Right as Rain SYLVANDO: Oomph (Jade) JADE: Multithrust
Turn 2 ------ SERENA: Hymn of Ice, then LINEUP – change for Hero RAB: Sap, Heal SYLVANDO: Oomph (Jade) JADE: Mulithrust
Turn 3 and later ---------------- HERO: Cutting Edge, heal RAB: Sap, Zam, heal, M-pathy Jade SYLVANDO: Hustle Dance, oomph (Jade / Hero) JADE: Mulithrust
Erik can be used for Cobra strike or rubblerouser, Envenom does 50~ a turn.
Event. Approach the castle. Event. Walk down the castle hallway. Event. Approach Queen Frysabel. Event. Talk to Queen Frysabel. Event, Blue Orb obtained. Leave Sniflheim (Zoom is blocked). Event.
ZOOM: Snaerfelt (→1 ↑1)
Rectify Hero's Greatswords Learn through swords: ATK + 3, Dragon Slash, ATK + 6, Crit + 3, Rectify Swords, then learn Gigaslash Equip Cobblestone Sword on Hero
Ride to and go through the Arborian Highlands (1 glowing egg battle). Enter Arboria. Event. Advance to the plaza. Event.
Talk to Benedictus at the cathedral. Event. Go through the cathedral, the Arborian Highlands, and the First Forest. Approach the peak campsite. Event. Go to the orb platform. Event. 1 minute break during orb/bridge animation.
COLLECT: Yggdrasil Dew (in front of the ladder) Phial of Lunaria (on the path before leaf) COLLECT: Yggdrasil Leaf (after turning back at branch before final room)
Approach the Sword of Light. Event.
BATTLE: Jasper 2
and lose.
Event. Mordegon cutscene is about 2m30s long. Close the save prompt ("No" then "Yes").
Leave House SCENE --- Optional: Can get Zombies bane here if low on money --- Enter window of queen's palace SCENE Enter queen's chamber SCENE and check the pearl SCENE exit palace through window and descend down SCENE check the dangling fish bait (may move) SCENE Leave the hut and head to shore SCENE
Head north to the campsite, check the fire Grab a horse and head west toward the front entrance to cobblestone (southern path) Enter town SCENE Head to weapon/armor shop SELL, Trident from bag, iron claws from bag BUY: ZombiesBane for bag, Magic Shield for Bag
Get wristorative in the chest behind magic key door Equip defensive on Hero with devil's tail and wristorative Move all of Hero's items to bag Move 9 Panaceas from bag to Hero Move Rab's Cane from bag to Hero Set Hero to Show no mercy
Head back into main town and talk to soldier in front of king's tent Enter tent SCENE Head to town entrance SCENE Leave town, get sage's elixer from left barrel, perfect panacea from right barrel Pass through gate SCENE Head to Hendrik SCENE
Headless Honcho (690 HP), Skelegon (243 HP), 3 others
Spam Gigaslash. 3 enemies go down in 2 turns, Skelegon in 3, boss in 4-6.
Walk back to town and approach the king. SCENE Leave town and approach Hendrik SCENE Go to the Secret Sewer Entrance SCENE Enter second room for sage's elixer turn right after the bridge, right onto next bridge pass last bridge (open map to skip last guard), through door grab elixer, and head up stairs
Enter southern room, get iron headgear in NE chest, then gold in SW chest head all the way west and go up the stairs Take SE door SCENE head west into courtyard and examine the root SCENE Zoom to Heliodor castle head through dining hall, through kitchen, grab 3 medicines from first barrel Check western shelf SCENE Head through and fight Tyriant in throne room SCENE
Tyriant (2000 HP, shadow has 280 HP)
2 actions on odd turns, 1 action on even turns. Action sequence: Sword Stance, crash down, attack, swipe, Zammle, spawn shadow, crash down, attack, swipe, Zammle
Set Hero back to choose actions HERO: Gigaslash or heal or Sage's Elixir
Keep HP high during first turns to draw Kabuff from Hendrik. Beware pep combo on turn 11 (second shadow spawn) or later. Safest to heal if needed on turn 9 (attack + swipe) and defend until combo.
Zoom to Last Bastion Go to south of town SCENE Go to king's tent and talk to king SCENE Zoom to Heliodorian Foothills - church SKILL: Hendrik:
Shields (↓1) - Blockenspiel (↓3) Heroism (L1 x2) - Blind Man's Biff (↓3), Strength +20 (↑3) Greatswords (L1) – Cutting Edge (↓3), +4% Parry (↑2), ATK + 20 Confirm (↑2)
Uncover new spot (won't have enough to learn unbridled blade yet) Transfer Yggdrasil leaf from bag to Hendrik Transfer Yggdrasil dew from bag to Hendrik
Head through manglewoods to Costa Valor Head south to camp and check for the zoom point Grab a horse and go back north Head up path into cave Fight glowing rider Gigaslash with hero, leave Hendrik on show no mercy Fly through the rest of the cave Run to Angri-La
Enter the door on the top level. Event. Proceed to the training area. Event. Talk to the High Lama. Event. Go down the stairs and examine the door back to the town. Event. SELECT: Yes ZOOM: Angri-La (↑2) Leave town and enter the cave to the mountain summit. Fight the glowing Dragon Rider. Reach the summit. Short event.
Examine Rab. Event. SELECT: Yes Talk to the High Lama. SELECT: Yes Event. Climb stairs. Event. SELECT: No (cancel button) Examine door. Event. Talk to Pang. Event. SELECT: Yes Talk to Pang again. SELECT: Yes (↑1) Event.
Rab (500 HP) + shadows (~85 HP)
Rab action sequence 1 (initial pattern): prepare + Pearly Gates, attack, attack + prepare, Pearly Gates Rab action sequence 2 (after being hit with Quadraslash): doppelgangers, attack + prepare, Pearly Gates, attack + attack Rab action sequence 3 (when under 408 HP): doppelgangers + prepare, Pearly Gates, attack + attack, attack Shadow actions (random): attack, Kasap, Crackle, Zam, Anathematise
TACTICS: Follow Orders
Turn 1: Special Medicine (heal from Pearly Gates) Turn 2: Rab's Cane Turn 3: Quadraslash on Rab (16 damage) Turn 4: Quadraslash on first shadow Turn 5: Quadraslash on first shadow Turn 6: Quadraslash on second shadow Turn 7 and later: Quadraslash on Rab for win
If Kasap hits, you may need extra healing to survive turn 7 (double attack). HP safety line is ~75 with 1 Kasap.
Event. Go down the stairs and examine the door back to the town. Event, Rab rejoins.
Leave House SCENE --- Optional: Can get Zombies bane here if low on money --- Enter window of queen's palace SCENE Enter queen's chamber SCENE and check the pearl SCENE exit palace through window and descend down SCENE check the dangling fish bait (may move) SCENE Leave the hut and head to shore SCENE
Head north to the campsite, check the fire Grab a horse and head west toward the front entrance to cobblestone (southern path) Enter town SCENE Head to weapon/armor shop SELL, Trident from bag, iron claws from bag BUY: ZombiesBane for bag, Magic Shield for Bag
Get wristorative in the chest behind magic key door Equip defensive on Hero with devil's tail and wristorative Move all of Hero's items to bag Move 9 Panaceas from bag to Hero Move Rab's Cane from bag to Hero Set Hero to Show no mercy
Head back into main town and talk to soldier in front of king's tent Enter tent SCENE Head to town entrance SCENE Leave town, get sage's elixer from left barrel, perfect panacea from right barrel Pass through gate SCENE Head to Hendrik SCENE
Headless Honcho (690 HP), Skelegon (243 HP), 3 others
Spam Gigaslash. 3 enemies go down in 2 turns, Skelegon in 3, boss in 4-6.
Walk back to town and approach the king. SCENE Leave town and approach Hendrik SCENE Go to the Secret Sewer Entrance SCENE Enter second room for sage's elixer turn right after the bridge, right onto next bridge pass last bridge (open map to skip last guard), through door grab elixer, and head up stairs
Enter southern room, get iron headgear in NE chest, then gold in SW chest head all the way west and go up the stairs Take SE door SCENE head west into courtyard and examine the root SCENE Zoom to Heliodor castle head through dining hall, through kitchen, grab 3 medicines from first barrel Check western shelf SCENE Head through and fight Tyriant in throne room SCENE
Tyriant (2000 HP, shadow has 280 HP)
2 actions on odd turns, 1 action on even turns. Action sequence: Sword Stance, crash down, attack, swipe, Zammle, spawn shadow, crash down, attack, swipe, Zammle
Set Hero back to choose actions HERO: Gigaslash or heal or Sage's Elixir
Keep HP high during first turns to draw Kabuff from Hendrik. Beware pep combo on turn 11 (second shadow spawn) or later. Safest to heal if needed on turn 9 (attack + swipe) and defend until combo.
Zoom to Last Bastion Go to south of town SCENE Go to king's tent and talk to king SCENE Zoom to Heliodorian Foothills - church SKILL: Hendrik:
Shields (↓1) - Blockenspiel (↓3) Heroism (L1 x2) - Blind Man's Biff (↓3), Strength +20 (↑3) Greatswords (L1) – Cutting Edge (↓3), +4% Parry (↑2), ATK + 20 Confirm (↑2)
Uncover new spot (won't have enough to learn unbridled blade yet) Transfer Yggdrasil leaf from bag to Hendrik Transfer Yggdrasil dew from bag to Hendrik
Head through manglewoods to Costa Valor Head south to camp and check for the zoom point Grab a horse and go back north Head up path into cave Fight glowing rider Gigaslash with hero, leave Hendrik on show no mercy Fly through the rest of the cave Run to Angri-La
Enter the door on the top level. Event. Proceed to the training area. Event. Talk to the High Lama. Event. Go down the stairs and examine the door back to the town. Event. SELECT: Yes ZOOM: Angri-La (↑2) Leave town and enter the cave to the mountain summit. Fight the glowing Dragon Rider. Reach the summit. Short event.
Examine Rab. Event. SELECT: Yes Talk to the High Lama. SELECT: Yes Event. Climb stairs. Event. SELECT: No (cancel button) Examine door. Event. Talk to Pang. Event. SELECT: Yes Talk to Pang again. SELECT: Yes (↑1) Event.
Rab (500 HP) + shadows (~85 HP)
Rab action sequence 1 (initial pattern): prepare + Pearly Gates, attack, attack + prepare, Pearly Gates Rab action sequence 2 (after being hit with Quadraslash): doppelgangers, attack + prepare, Pearly Gates, attack + attack Rab action sequence 3 (when under 408 HP): doppelgangers + prepare, Pearly Gates, attack + attack, attack Shadow actions (random): attack, Kasap, Crackle, Zam, Anathematise
TACTICS: Follow Orders
Turn 1: Special Medicine (heal from Pearly Gates) Turn 2: Rab's Cane Turn 3: Quadraslash on Rab (16 damage) Turn 4: Quadraslash on first shadow Turn 5: Quadraslash on first shadow Turn 6: Quadraslash on second shadow Turn 7 and later: Quadraslash on Rab for win
If Kasap hits, you may need extra healing to survive turn 7 (double attack). HP safety line is ~75 with 1 Kasap.
Event. Go down the stairs and examine the door back to the town. Event, Rab rejoins.
ZOOM: Dundrasil (↑5)
Approach Octagonia. Event. Enter Octagonia. Event. Rest until noon at the inn if needed. Enter the casino and get free coins at the coin counter. Use a 100-coin (red) slot machine and bet 600 2-3 times to win 10k+ coins. Exchange 10k coins for Love Potion x1 (to anyone or bag). Talk to the drackmage twice and proceed up the stairs. Event.
BATTLE: Jinxed Jade (1800 HP)
2 actions every turn. Turn sequence: (1) swipe or Femme Fatale + attack or Puff-Puff (2) Hip Drop or Sexy Beam + attack or Puff-Puff swipe: attack on all characters Femme Fatale: attack on all characters Puff-Puff: turn loss on 1 character Hip Drop: attack on one character Sexy Beam: attack + charm on one character
ERIK: defend / Boulderbringer
SYLVANDO: Hustle Dance or Sobering Slap or Gold Rush RAB: Sap or Multiheal HENDRIK: Double Up, then Unbridled Blade
Should win with 3x Unbridled Blade if Sap hits. BEWARE charmed Sylvando doing Gold Rush in the next two battles! Cure Sylvando as soon as he gets charmed.
=== BATTLE: Booga (3200 HP) 2 actions every turn. Action sequence: (1) third eye or seductive dance (2) attack or Kafrizz (3) Giga Drain Magic or cyclone Third eye: charm on one character Seductive dance: turn loss on all characters (strong effect) Giga Drain Magic: MP steal on all characters (strong effect) Cyclone: wind attack on all characters
Line up : Hero Hendrik Sylvando Rab
HERO: defend, heal, or Sage's Elixir HENDRIK: Double Up, then Unbridled Blade SYLVANDO: Hustle Dance or Sobering Slap or Gold Rush RAB: Sap or Multiheal or M-Pathy
Swap Hendrik to the back if needed
=
Event, Jade rejoins, Lorelei's Harp obtained.
Weapon SHOP Sell Hendrik's Cavalier Cleaver Hendrik's Demonsbane Hero's Wristorative Buy Dragonsbane for Erik Wyrmsbane for Hendrik Storm Spear on Jade Equip offensive on Jade SKILL: Jade: Spears: ATK + 30, Crushed Ice, Crit + 4, Fisticuffs: STR + 10, Agility + 30,
Zoom to the Stand Sail to the whirlpool in the sea north of Sniflheim. Event. Expect 2-3 encounters along the way. Hunt with Gold Rush, assume >=350G each Flee from Tentacular Can use leaf if needed
BATTLE: Alizarin (4800 HP)
2 actions every turn. Action sequence: fireball, rock boat, attack, Deceleratle, fireball, Maelstrom Acts randomly after Maelstrom, or may choose to restart the sequence. Random actions include crimson mist, which increases damage to the party by ~50%.
LINE-UP: Jade, Rab, Sylvando, Hendrik Set Jade to show no mercy
JADE: Multithrust RAB: Sap, etc. SYLVANDO: Oomphle (Jade, Hendrik), then Gold Rush HENDRIK: Unbridled Blade
Learn Gigagash if hero up to 30
Event. Enter the whirlpool and go to Sniflheim. Event. Party heal Go to the castle and talk to Queen Frysabel. Event. Leave the castle. Event. Go to the back of the church (west of main entrance). Event. Go to the outcrop outside Sniflheim (near the campsite) and talk to Erik. Event. NOTE: no need for campsite Zoom point (Zoom is blocked when it would useful below) Walk back to entrance and enter Sniflheim. Event.
BATTLE: Gyldenbritches (960 HP), Gyldenaut x2 (468 HP) 2900exp
LINE-UP: swap Hero in for Hendrik Set everyone to follow orders JADE: Multithrust (Gyldenbritches) RAB: Zammle / pearly gates (Gyldenbritches) SYLVANDO: Gold Rush HERO: Gigagash
Event. Go to the outcrop (Zoom is blocked) and talk to the priest. Event. ZOOM: Sniflheim City (→1 ↓1) Go to the Viking Hideout. Examine the goddess statue to recover HP/MP. Approach the door. Event. Examine the door. SELECT: Yes Event.
=== BATTLE: Gyldenbritches (960 HP), Gyldenaut x4 (468 HP)
Same as before.
Event. Go through the cave, outside, and into the room beyond. Examine the tree root. SELECT: Yes. Event. Examine the tree root again. SELECT: Yes. Event. Examine the tree root yet again. SELECT: Yes. Event. Talk to Erik. Event, Erik rejoins. Approach the Gyldenhal. Event. Go through the castle. 1F: go to center room, up left stairs 2F: turn right, go through door and down stairs 1F: go around to north center of floor, go up stairs on right 2F: follow right wall, go down nearby stairs 1F: walk down east side of floor, go up stairs in SE room 2F: follow path, go up stairs 3F: follow right wall, go up stairs; be careful of pitfall in final room (hug wall) TREASURE: Sage's Elixir x4 (treasure chest in front of boss door) FULL HEAL
Examine the boss door. Event.
BATTLE: Gyldygga (3600 HP)
2 actions every turn. attack + slice and dice (4 attacks with 50% damage) Kaching Kaclang (Kaclang effect on two party members) + Oomphle Rake'n'Break + call for help Acceleratle + attack slice and dice + prepare attack + Rake'n'Break Debuffs: Sap 75%, Blunt 75%, poison 50%
LINE-UP: swap Hendrik in for Hero
Turn 1 ------ SYLVANDO: Oomphle (Hendrick) RAB: Sap JADE: Multithrust HENDRIK: Unbridled Blade
Turn 2 and later
----------------
SYLVANDO: Oomphle (Jade), Gold Rush, Hustle Dance
RAB: Multiheal
JADE: Multithrust
HENDRIK: Unbridled Blade
Can swap Rab out for hero for some gigagashes if desired after a couple turns
Event. Talk to Erik. SELECT: Yes Event.
Equip offensive on Erik, then equip Prince's Pea Coat on him with Strength Ring + Dragon Scale
Erik Character Builder
Swords: Flame Slash, Crit +2, Sword Stance, ATK + 25, ATK + 35, Fatal Flash
Guile: Half Inch, Deftness +10, Dodge +2, Agility +10, Agility +30,
Unlock new Guile tile, learn Divide
FULL HEAL Go to Snaerfelt and toward the Arborian Highlands.
BATTLE: Auroral Serpent (4900 HP)
2 actions every turn. Action sequence: burning breath or shout, black breath or crash down, Kazam or attack
LINE-UP: SYLVANDO, RAB, HENDRICK, ERIK
SYLVANDO: Oomphle (Erik, Hendrick), Gold Rush RAB: Kasnooze, Sap, Multiheal, Pearly Gates HENDRIK: Double Up, Unbridled Blade ERIK: Divide, Fatal Flash
Swap Erik out for Jade after he has divided and been Oomphled, then back in after attack / asleep
Ride to next area, and fight shiny egg attack bird, gold rush eggs Continue to Arboria SCENE
Go to the Grove of Repose (NW). Event. Go to the chapel. Event. Sleep at the inn (free). Event. Go to Serena outside the inn. Event. 55-second break after Serena throws her hair. Go back to the inn and sleep again (still free). Talk to Serena at the inn entrance.
Go to Luminary's Landing. Event. Go to Havens Above. Event. Go straight ahead to the door and examine it. Event. Open the door and examine the Guiding Light. Event. Examine the three sprouts. Event x3. Leave the room. Event.
Zoom to Gallopolis SCENE Go to throne room. Event. ZOOM: Gallopolis City (↓4) Ride to the desert ruins. Event along the way. Talk to Faris at the ruins. Event. Examine the dark sprite. Event. SELECT: Yes ZOOM: Gallopolis City (↓4) Talk to the sultan (note: must not be night -- otherwise use inn, 56G). Event. Talk to the sultan again. Event, Forging Hammer obtained.
Garter + fishnet stockings on Serena Defensive on Serena
Use the Calamus Flute and go to the Battleground. Examine the pillar. Event. Drop down to B4, go through the hole, crawl down to B9, and walk up to B6.
Go down the Orichalcum passage (at the B7/B6 boundary, has a tablet at the entrance). Approach the Orichalcum. Event, Orichalcum obtained.
ZOOM: Hotto (↓3) Go to Miko's Shrine. Event. SELECT: Yes ZOOM: Hotto (↓3) Enter Mount Huji. Event. Go to the secret hideout. Event. Follow the Mount Huji back road to its end. Event. ZOOM: Hotto (↓3) Go to Miko's Shrine. Event. Leave Miko's Shrine. Event. Run down stairs to entrance Approach the dragon. SELECT: Yes
Tatsunaga (2400 HP)
2 random actions every turn. Actions: attack, critical hit, war cry, fireballs - War cry: damage + turn loss to all characters - Fireballs: 55-85 fire damage x3 to one character
Set everyone to follow orders
Line up: Sylvando, Jade, Hendrik, Erik
Sylvando: Oomphle Hendrik Jade: Crushed Ice Hendrik: Unbridled Blade Erik: Divide -> Fatal Flash
Serena Skills post battle: Vim: Wizard Ward, Magical Might +10, Spooky Aura, Max MP + 10, Ice + Wind resist + 20 Fire + Earth resist +20
Event. Go to the back of Miko's Shrine. Event. ZOOM: Hotto (↓3) Go to Mount Huji and approach the door. Event. Go to the end of the dungeon (get the chest) Approach dragon
Tatsunaga (4800 HP)
3 random actions every turn. Actions: attack, critical hit, war cry, claw, fireballs - Claw: attack + defense down x2 to one character Debuffs: Sap 75%, Blunt 75%, poison 50%, Kasnooze 18.75%, Dazzle 37.5%
LINEUP: Serena, Sylvando, Jade, Erik
Serena: Multiheal Sylvando: Oomphle Jade, Oomhple Erik, Hustle Dance Jade: Crushed Ice Erik: Divide -> Fatal Flash
Rab: Multiheal
Bring in Rab as first replacement
Event. Talk to the woman in the back of Miko's Shrine. SELECT: Yes ZOOM: Hotto (↓3) Go to Mount Huji, enter the Crucible, and proceed down the path. Examine the end of the path. Event. SELECT: Yes Examine the platform. Event. SELECT: Yes Sword of Light obtained.
Fully heal, restore Serena's and Jade's MP if needed Use the Calamus Flute and approach the Fortress of Fear. SELECT: Yes Event. Approach the door. Event.
Indignus (3600 HP)
2 actions every turn. Action sequence: series of slashes + attack Falcon Slash + Kacrack Inferno Slash + swift stab attack + Gigathrow Inferno Slash + freezing wave - Series of slashes: 7 attacks at 75%? normal damage on random characters - Swift stab: strong attack + turn loss on one character - Gigathrow: strong attack + paralysis on two characters Debuffs: Sap 75%, Blunt 75%, Dazzle 37.5%, sleep 0% (except Hero/Rab pep)
LINE-UP: Rab, Sylvando, Serena, Erik
Turn 1
RAB: Blunt, Sap SYLVANDO: Oomphle Erik, Hendrik, Gold Rush SERENA: Blunt, Oomphle ERIK: Divide, Fatal Flash
Swap in Hendrik for Rab after blunt. Swap Rab back in for other deaths' Swap in Jade for Serena after her Oomphle if you're in a good situation
HENDRICK: Unbridled Blade Jade: Multithrust
If hero and Serena have pep and you want to play it safe, consider swapping Hero in for someone on Serena's turn and using Care Prayer for double Kabuff.
Skills after fight: Erik Knives: ATK + 5, Sleeper Hit, Persecutter, Dual Wielding
Can heal at statue if needed
Proceed through the castle. 1F: forward to center room, door on right, forward to switch, back to center room, opposite door, right to 2F (Pick up liquid metal armor under stairs) 2F: left to center room, forward to outside (2F-A) 2F-A: up stairs and across bridge to warp (2F-B) 2F-B: ride glowing egg to 3F door (battle, swap hero in for Serena, gigagash + gold rush + pearly gates) 3F: right and left to center room, forward, right and right over barriers to outside (3F-A) 3F-A: right to warp (3F-B) Quick heal 3F-B: up stairs, jump down from 2nd landing, forward to warp (3F-C) 3F-C: climb cliffs and stairs to warp (3F-D) 3F-D: fight glowing skeleton car, climb walls and forward to 4F door (watch out for dragon) (skeleton fight is gigaslash + gold rush) 4F: forward to center room (sneak through left mace at 3 pack) forward, take left and right warps to trigger blocks TREASURE: Stardust sword (treasure chest east warp on 4F) TREASURE: Poker (treasure chest outside west warp on 4F)
Equip defensive on Serena, defensive on Erik, equip Poker on Jade
4F continued: forward to blocks, left, hit switch, back to blocks, left to exit door (bob at the right side of dragon till it shifts, then sneak through. Then return on right side, timing tail) Get elixers
Jasper 3 (3600 HP) (calls Balhib, 566 HP)
2 actions every turn. Action sequence: (1) lance of pure darkness or Silver Spark (2) eye flash or call for help (3) pitch-black flames or flurry of blows (4) attack or laugh (5) crash down or critical hit (6) attack or freezing wave - Lance of pure darkness: strong attack on all characters - Silver Spark: 130-165? damage on all characters - Eye flash: Dazzle on one character - Pitch-black flames: 120-140? fire damage on all characters - Flurry of blows: 6 attacks at 75%? normal damage on random characters - Crash down: strong attack + turn loss on one character If "call for help" is chosen when a Balhib is already present, the AI skips to the next action. Debuffs: Sap 56.25%, Blunt 56.25%, poison 50%
LINE-UP: Serena, Sylvando, Rab, Erik
Turn 1
SERENA: Multiheal / sap / kaswoosh SYLVANDO: Oomphle Erik / Jade, Gold Rush, Hustle Dance RAB: Multiheal / Moreheal ERIK: Divide -> Fatal Flash (Just fatal flashes afterward without divide) Jade: Crushed Ice
Swap Serena out for Jade after sap connects?
Lord of Shadows (i.e. Mordegon) (6000 HP, shadow has ~850? HP)
2 actions on odd turns, 1 action on even turns. Action sequence: A Cut Above or Silver Spark attack or freezing wave spawn shadow (skipped if shadow is already present) power of darkness Giga Drain Magic Blade of Ultimate Power Kazam A Cut Above or Silver Spark attack or freezing wave Kaching Kaclang darkness explosion (100+ damage to 2 party members) crimson mist icy blade (110+ ice damage to 1 party member) Kafrizz If freezing wave is chosen but the party has no buffs up, the AI skips to the next action. Action sequence (shadow): Kabuff, attack, A Cut Above, Kabuff, Oomphle or attack, laugh, attack Debuffs: Sap 37.5%, Blunt 37.5%, poison 37.5%, Dazzle 37.5%
NOTE: You get a full revive + heal after this battle.
LINE-UP: Rab, Syvando, Serena, Erik
Turn 1
RAB: Sap SYLVANDO: Oomphle Erik – ( LINE-UP – Swap in Jade for Erik in case of freezing wave) SERENA: Kabuff / multiheal (depending on turn order) ERIK: Divide
Turn 2
RAB: Sap or heal if sap hit (LINE-UP: Swap in Erik for Rab and swap Hendrik and Rab) HENDRIK: Unbridled Blade SYLVANDO: Oomphle (Hendrik) SERENA: Heal
Turn 3 and on
ERIK: Divide -> Fatal Flash HENDRIK: Unbridled Blade (shadows if present) SYLVANDO: Gold Rush or Hustle Dance SERENA: heal / kaswoosh shadow
Many things can go wrong in this fight; improvise as needed.
Mordragon (5500 HP, changes forms after 1500 damage)
2 actions on odd turns. Action sequence (Mordragon): blazing fire or laugh Kafrizz or attack blazing fire eerie glow Kafrizz sweet breath Kafrizz or attack blazing fire freezing wave Action sequence (Lord of Shadows): laugh, Kacrack, laugh, Kazam
LINE-UP: Jade, Rab, Serena, Sylvando
Turn 1 – (Immediately after Rab or Serena goes – Swap in Hendrik for whomever went)
Later turns should be Hendrik, Sylvando, Serena, Erik Swap Erik out for Jade before 2nd form goes down if he's got divide up
Jade: Crushed Ice RAB: Sap or heal if sap hit SERENA: Sap or heal if Sap hit SYLVANDO: Oomple Jade
Turn 2
HENDRICK: Unbridled Blade RAB: Heal (LINE-UP: Swap in Serena for Rab) ERIK: Divide -> Fatal Flash SYLVANDO: Oomphle Erik / Hendrik / Hustle Dance