Difference between revisions of "Golf Story Any% Route"

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Hole 8: 80-85% accurate shot and play hole normally
 
Hole 8: 80-85% accurate shot and play hole normally
 
Hole 9: turn left slightly and 80% fast shot
 
Hole 9: turn left slightly and 80% fast shot
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 +
Cheakybeak challenge putts:
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Fairway putt: 70% long putt super slightly to the left.
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Target putt: 90-95% along rough

Revision as of 17:40, 16 May 2018

Fast shot: Hitting the accuracy portion of the shot immediately after hitting the distance portion of the shot. A 30% fast shot would be hitting the distance at the third tick and then immediately mashing for the accuracy portion of the shot.

Level up after Coach targets -- 2 into purity and 1 into ability

Wellworn Grove Course Play Hole 1: Turn to the water on your right and hit a 100% fast shot. Hole 2: 100% fast shot straight forward Hole 3: 100% fast shot Hole 4: 100% fast shot Hole 5: 75% fast shot Hole 6: 20% fast shot Hole 7: Turn past the left marker on the tee and hit a 100% fast shot Hole 8: Turn slightly to the right, hit a 60% - 65% accurate shot Hole 9: 70% accurate shot

Post CWW course level up -- 20 power, 10 purity, 7 ability Post CWW match play level up -- 11 power, 5 purity, 4 ability

Lurker valley turtle hits 50-55% for first target, 55-60% for second target

Lurker Valley Course Play Hole 1:9 Iron 90% accurate shot over tree to the right Hole 2: 85-90% accurate shot and play hole normally Hole 3: 40% accurate shot Hole 4: hit to the left, 100% fast shot, OB to win Hole 5: 70% fast shot Hole 6: turn up-left, hit 40% fast shot Hole 7: turn left, 60% fast shot, OB to win Hole 8: 80-85% accurate shot and play hole normally Hole 9: turn left slightly and 80% fast shot

Cheakybeak challenge putts: Fairway putt: 70% long putt super slightly to the left. Target putt: 90-95% along rough